Full notes
Full X-Mutation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- UI and audio
X-Mutation changes
Updates
We already sent out all the CD-Keys, the next round of test will be in the next week! Thanks for the players joined our first round private-test!
Based on their feedbacks, we added the following improvements/fix today:
Added hints to let player know the control is taking over by gamepad if any is connected.
Increased the attack power and hp of monsters after 30 mins mark.
Increased the number of monsters spawn in the first two waves in map2 and map3.
mproved the visual effect of bullets shot by monsters, to avoid player confused them with the exp package.
Added reward for Crisis Events, a red mutation crate which include mutations you haven't unlocked yet.
Fixed some typo, and improved some text for better understanding.
Thanks again for all your supports!
X-Mutation Dev
Source
Changelog.gg summarizes and formats this update. How we read updates.
