Full notes
Full X-MODE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- UI and audio
- Gameplay
- Balance
This weekend April 5th-6th there will be servers running and we will be playtesting the game. Feel free to join us!
Update v0.9.0
Additions
Line of sight audio occlusion
Moderation tools for tracking players connected to servers.
Moderation tools for blacklisting players from all servers. Community servers can opt out.
Server property useGlobalBlacklist
Server property timeoutTime
Player reporting
Graphics setting for cavity curvature
Key bind settings for hand slots
Key bind settings for opening lobby settings UI
Tutorial button in main menu play screen
New lobby settings
G43 gun item
L249 gun item
Smoke grenade item
Sword melee item
Point Hold gamemode
Secrets
Changes
Increased first person camera height
Improved chat UI visibility
Improved smoothness of crouching transition
Improved audio - Ship map environment sounds - Sliding sounds - Air/wind sounds while flying - Different footstep sounds (Wood, grass, metal)
Stopped held items from avoiding walls when aiming
Improved flag item model
Flag item is now also a melee weapon
Improved flash grenade effects
Reduced Glock recoil V 5 > 2 H 2 > 1
Lowest max frame rate setting is now `30`
Improved player HUD
Hide death UI using the ”Primary” key
Improved melee item hit registration
Improved lobby settings UI
Improved race finish checkpoint
Improved gamemode images in lobby
Improved lobby environment
Tweaked Testing Grounds race course
Improved bot AI
Improved gun kickback to include rotation
Fixes
Camera not correctly aligned with axis of rotation
Footstep audio continued to play when dead
Spawning inside walls
Colliding with other players in Race gamemode
Able to slide while in mid air
Sliding should feel less jittery
Able to fly through walls while in respawn free fly
Source
Changelog.gg summarizes and formats this update. How we read updates.