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Steam News19 February 20188y ago

UPDATE #1 LIVE!

After a 24 hour marathon to fix the worst bugs and issues we can happily tell you that the following has been solved so far and much more is to come.

Full notes

Full X-Fire VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes7 additions17 changes1 removal
  • Gameplay
  • Fixes
  • Balance
  • Performance
addedAfter a 24 hour marathon to fix the worst bugs and issues we can happily tell you that the following has been solved so far and much more is to come. Expect rapid releases the coming weeks of bug fixes, optimizations, new weapons, enemies, missions and so on.
changedGameplay: Drop Magazine in weapons by pressing the bottom of the touchpad
removedGameplay & Bugfix: Teleport massive improvement, no longer stops working randomly and you can select angle of room space, also slowly builds up range
fixedBugfix:Lightning fixxed in areas which are overly dark or bright
fixedBugfix: Bugged room where bots and ai got stuck is fixed
changedGameplay:Player is now Informed to pickup weapons

After a 24 hour marathon to fix the worst bugs and issues we can happily tell you that the following has been solved so far and much more is to come. Expect rapid releases the coming weeks of bug fixes, optimizations, new weapons, enemies, missions and so on.

  • Gameplay: Drop Magazine in weapons by pressing the bottom of the touchpad

  • Gameplay & Bugfix: Teleport massive improvement, no longer stops working randomly and you can select angle of room space, also slowly builds up range

  • Bugfix:Lightning fixxed in areas which are overly dark or bright

  • BugfixBugged room where bots and ai got stuck is fixed
  • Gameplay:Player is now Informed to pickup weapons

  • Gameplay:Player now starts with 2 weapons which also have detailed info

  • Gameplay:Rifle now shots faster, more precise and more damaging bullet

  • Gameplay:Magazine upped to 100 shots on rifle to avoid changing magazine ever so often

  • Gameplay: Other rifle now shoots slower Plasma shots with very high damage

  • Gameplay:Tutorial/Information/Shooting range room updated with tons of information on how to play

  • Gameplay: Enemy Robots and enemies in general dont spawn in the same room

  • Bug fix: Player don't randomly end up on roof

  • Gameplay:Adjusted spots for weapons and ammo

  • Gameplay: Prevented double spawning when boss is encountered

  • Gameplay: Guardian Boss is now harder and takes more damage

  • Bugfix: Enemy droids don't explode unless they are far beyond reach of player

  • Improvements: Minor improvements to performance

  • Gameplay: Level generated has less branching reach to make it easier

Up and coming fixxes and improvements:

  • New weapon models

  • New weapon functionality (secret!)

  • New weapons Grenades, Flamethrower, Plasma gun, Laser Sniper Rifle

  • New boss, Huge Mech!

  • Gameplay improvements after forum feedback

  • New level moduels

  • New missions

  • More bug fixing, game issues fixing and performance improvements

Get ready for some massive blasting and action, we are aiming to get this game to the top! Let us know in the forums what we did right, things that need urgent fixing and so on! And please, if things aren't what you expect, let us know in the forum and give us a chance to fix it first! We do this because we love making games and we try our best to please!

Thanks for putting up with us! <3 ːsteamhappyː

Source

Steam News / 19 February 2018

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