Full notes
Full WyVRn: Dragon Flight VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
What's New?
The have been improvements to the quality options! The fog now disappears for lower tiers, and the fog in general has been tuned down to be a bit easier on your cards. The max option layers the fog more interestingly in the sky levels.
Level select!
Bugfix: Tutorials no longer autoplay when entering level select.
The tutorial buttons should also be a little more reactive.
Tweaking preloading so it doesn't play audio and largely visible sound effects during level select.
Message Delivery: Brightened the level... again.
General:
Approaching the ground for a landing should be easier, now.
Fix to keep zombies you've bitten from disappearing.
Phylactery defense: Fix for golem using the wrong pathfinding mesh (No longer walks into a wall and gets stuck).
Source
Changelog.gg summarizes and formats this update. How we read updates.
