Full notes
Full WyVRn: Dragon Flight VR update
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What changed
- Gameplay
- Balance
WyVRn: Dragon Flight VR changes
What's New?
Foot IK while 'walking'! To cut a lengthy explanation short, George no longer hoverhands the ground like this:
Instead, he'll hug rounded objects and corners properly like in the top pic in this post. He might still put his arms through walls if you run up next to one though. There are also a few more pillars in the practice arena to climb on.
What's Next?
I dunno. More balance tweaks.Maybe I'll adjust the IK so that George doesn't have his hand go through walls, and not just so that it matches floors.
Source
Changelog.gg summarizes and formats this update. How we read updates.
