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Steam News9 May 20233y ago

Patch Notes for Version 0.4.9

Wyvia 0.4.9 Patch Notes CHANGES - Clouds on worldmap mountains now animate - Made the sun brightness not so glaring while on sand biome - The Nothing equip in the Equipment menu now shows a Fist Attack sprite and is cal

Full notes

Full Wyvia: Prologue update

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What changed

1 fix1 addition0 changes0 removals
  • Maps
addedCHANGES - Clouds on worldmap mountains now animate - Made the sun brightness not so glaring while on sand biome - The Nothing equip in the Equipment menu now shows a Fist Attack sprite and is called Fist - Gate Switches now pulse red when not pressed, the pressed sprite is also darker - Added a new character sprite to choose: Royal Knight (Defeated) - Added proper flavor descriptions for Materials
fixedFIXES - Fixed Scavenge only giving you Food items, now also gives you materials. - Fixed Wyvernform Map Abilities not updating after you grab the 2nd Wyvern Crystal, can now swim through the Secret Tunnel (FOR SURE THIS TIME) - Fixed destroyables (pots, barrels, trees) showering you with 1000s of gold if hit with multiple projectiles at the same time - Fixed being able to swim in water on a new save if you gained Wyvernform Swimming Ability on another - Fixed the one waterfall missing a wall collider - Fixed the Bank giving you an interest every minute, this was a leftover mechanic I forgot to fully remove and just maxes out your gold too quickly. Will be replaced with a better mechanic in the full game. (maybe an upgradeable bank?) - Fixed Enormous Egg going past 10 quantity - Fixed Big Breath always dealing 1 damage no matter how many points were put into it

Wyvia 0.4.9 Patch Notes

CHANGES - Clouds on worldmap mountains now animate - Made the sun brightness not so glaring while on sand biome - The Nothing equip in the Equipment menu now shows a Fist Attack sprite and is called Fist - Gate Switches now pulse red when not pressed, the pressed sprite is also darker - Added a new character sprite to choose: Royal Knight (Defeated) - Added proper flavor descriptions for Materials

FIXES - Fixed Scavenge only giving you Food items, now also gives you materials. - Fixed Wyvernform Map Abilities not updating after you grab the 2nd Wyvern Crystal, can now swim through the Secret Tunnel (FOR SURE THIS TIME) - Fixed destroyables (pots, barrels, trees) showering you with 1000s of gold if hit with multiple projectiles at the same time - Fixed being able to swim in water on a new save if you gained Wyvernform Swimming Ability on another - Fixed the one waterfall missing a wall collider - Fixed the Bank giving you an interest every minute, this was a leftover mechanic I forgot to fully remove and just maxes out your gold too quickly. Will be replaced with a better mechanic in the full game. (maybe an upgradeable bank?) - Fixed Enormous Egg going past 10 quantity - Fixed Big Breath always dealing 1 damage no matter how many points were put into it

Source

Steam News / 9 May 2023

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