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Steam News14 July 20232y ago

More Hotfixes

Fixes Combat AI does a better job of avoiding the electrical field. AI opponent can't track your piece while it's invisible. Match ends when a Wyrm is defeated, even if more combats are queued.

Full notes

Full Wyrmicide update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change1 removal
  • Balance
  • Gameplay
changedPieces don't take damage once combat is settled, preventing the winner being left with no HP.
removedLeftover projectiles are removed after each combat.

Wyrmicide changes

changedPieces don't take damage once combat is settled, preventing the winner being left with no HP.
removedLeftover projectiles are removed after each combat.

Fixes

  • Combat AI does a better job of avoiding the electrical field.

  • AI opponent can't track your piece while it's invisible.

  • Match ends when a Wyrm is defeated, even if more combats are queued.

  • Pieces don't take damage once combat is settled, preventing the winner being left with no HP.

  • AI doesn't move into trapped tiles.

  • Leftover projectiles are removed after each combat.

Known Issues

  • AI behaves poorly when target is behind a crevasse on the mountain arena.

  • Scorpion may sometimes become unresponsive.

Source

Steam News / 14 July 2023

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