HomeGamesUpdatesPricingMethodology
Steam News10 July 20261mo ago

Patch 0.11.6

General By community request, it's now possible to clear a devotion slot in the deckbuilder.

In this update2

Full notes

Full Wyldernook update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes0 additions1 change0 removals
  • Fixes
  • Gameplay
  • Server
  • Balance
  • Performance
fixedFixesFixed a bug preventing joining a game while in a Campaign game would fail, and cause the Campaign to be considered abandoned.
fixedFixesFixed a visual issue where flying characters would be drawn under the enemy when attacking.
fixedFixesFixed an issue where killing a cost reducing ally could cause the server to reject plays in the turn.
fixedFixesFixed a bug where dragging a card when the turn forcibly ended due to timeouts would cause that card to be forever stuck to your mouse cursor.
fixedFixesFixed up various issues in Court mode where zones would be arranged in the wrong orientation when the local player was dead.
fixedFixesFixed a bug where Vorephelim Headdress wasn't drawing with health until after a few seconds of the turn starting.

Wyldernook changes

fixedFixed a bug preventing joining a game while in a Campaign game would fail, and cause the Campaign to be considered abandoned.
fixedFixed a visual issue where flying characters would be drawn under the enemy when attacking.
fixedFixed an issue where killing a cost reducing ally could cause the server to reject plays in the turn.
fixedFixed a bug where dragging a card when the turn forcibly ended due to timeouts would cause that card to be forever stuck to your mouse cursor.
fixedFixed up various issues in Court mode where zones would be arranged in the wrong orientation when the local player was dead.

General

  • By community request, it's now possible to clear a devotion slot in the deckbuilder.

Fixes

  • Fixed a bug preventing joining a game while in a Campaign game would fail, and cause the Campaign to be considered abandoned.

  • Fixed a visual issue where flying characters would be drawn under the enemy when attacking.

  • Fixed an issue where killing a cost reducing ally could cause the server to reject plays in the turn.

  • Fixed a bug where dragging a card when the turn forcibly ended due to timeouts would cause that card to be forever stuck to your mouse cursor.

  • Fixed up various issues in Court mode where zones would be arranged in the wrong orientation when the local player was dead.

  • Fixed a bug where Vorephelim Headdress wasn't drawing with health until after a few seconds of the turn starting.

  • Fixed a bug in the interaction with Vorephelim Headdress and Augur Orb, where it was only possible to see and draw as many cards as your resources, not health, allowed.

  • Fixed various bugs with Grove Spirit and Leysap Attendant not applying their buffs when transformed into or removed from the game in certain circumstances.

  • Fixed the Tab key double cycling between fields on the Create Account screen.

  • Fixed an issue where if two Brixas hit each other, the attacking Brixa would always live.

  • Fixed many visual issues with Barrier's graphic not appearing consistently, or appearing while in the hand.

  • Fixed where the opponent's deck would slide a little after falling into place at the start of the game.

  • When a character transforms, it will now properly keep any Captured buffs, meaning if it dies it'll release the captured card.

  • Fixed an issue where Wendigo could cause the server to crash under certain circumstances.

Source

Steam News / 10 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.