In this update2
Full notes
Full Wyldernook update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Server
- Balance
- Performance
Wyldernook changes
General
By community request, it's now possible to clear a devotion slot in the deckbuilder.
Fixes
Fixed a bug preventing joining a game while in a Campaign game would fail, and cause the Campaign to be considered abandoned.
Fixed a visual issue where flying characters would be drawn under the enemy when attacking.
Fixed an issue where killing a cost reducing ally could cause the server to reject plays in the turn.
Fixed a bug where dragging a card when the turn forcibly ended due to timeouts would cause that card to be forever stuck to your mouse cursor.
Fixed up various issues in Court mode where zones would be arranged in the wrong orientation when the local player was dead.
Fixed a bug where Vorephelim Headdress wasn't drawing with health until after a few seconds of the turn starting.
Fixed a bug in the interaction with Vorephelim Headdress and Augur Orb, where it was only possible to see and draw as many cards as your resources, not health, allowed.
Fixed various bugs with Grove Spirit and Leysap Attendant not applying their buffs when transformed into or removed from the game in certain circumstances.
Fixed the Tab key double cycling between fields on the Create Account screen.
Fixed an issue where if two Brixas hit each other, the attacking Brixa would always live.
Fixed many visual issues with Barrier's graphic not appearing consistently, or appearing while in the hand.
Fixed where the opponent's deck would slide a little after falling into place at the start of the game.
When a character transforms, it will now properly keep any Captured buffs, meaning if it dies it'll release the captured card.
Fixed an issue where Wendigo could cause the server to crash under certain circumstances.
Source
Changelog.gg summarizes and formats this update. How we read updates.
