In this update2
Full notes
Full WWII: Rising update
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What changed
- Maps
- UI and audio
- Gameplay
- Fixes
- Performance
- Balance
WWII: Rising changes
Added: Cars - You can drive cars on the way to the battlefield
Note: Cars are with limited functionality still - Still does not show the kill feed if you die/run over someone. (work in progress) - Still does not count it as a kill if you kill someone. (work in progress) - Coming up next will be Passengers (other people to ride with you in the car)
Fixed:
Bug Fix: Play the wrong footstep sounds for the local player
Bug Fix: Bullets randomly didn't detect bots and players collision.
Improved: Re-designed map - Assault Island
- FixThere were instances where a player becomes invisible after others see him die. This issue should now be resolved.
Fix: People can now press and see their clan info
Fix: Bots on Assault Island used to crash the players - Players not able to turn around/shoot
Fix: Players won't be stuck on the round finish page anymore
Added: Fall Damage
Fix: Round settings no longer say Max Players on every option
Removed the voice announcers
Changed Icon for Kill Notification
Added new loading screens for each level
Source
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