Full notes
Full Wuppo: Definitive Edition update
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What changed
- Gameplay
- Fixes
- Store
- Events
Wuppo: Definitive Edition changes
Here are the Wuppo 1.1.100* Patch notes! BTW, if you're interested in our next project, please join our Discord (we post some teasers there) or follow us on twitter @knuistperzik to stay tuned! Minimap The game now features a minimap.
Finally.
Accesed by pausing the game.
Displays the rooms you have visited thus far, divided by area.
Displays save buckets, stores, projectors and where you are.
Also displays yellow flags to help guide you with finishing your current story objective.
Displays some sidequests (not all of them!) with white question marks. I'll be adding a bunch more of these throughout the next update(s).
Pause screen also displays the name of the area you are currently in, plus your current story objective.
Pause screen features it's own music theme which will start playing after pausing the game for longer than 15 seconds.
Focus for future updates:
We want to implement some in-game hints for gathering 100 happiness.
Wuppo has gone through quite some (technical) changes in the past months. And even though we continuously test the game as much as we can mentally handle, we're only with 2 people, so I do expect some more glitches to pop up. We're always watching the forums and the Discord, so please do report any bugs you run into. You're saving me a lot of time!
Fixes (1.1.99):
Fixed: Boss Run leave & restart buttons don't work properly.
Carlo no longer disappears from the Wumhouse after saving and loading the game during the cleaning quest.
*For anyone who's got stuck due to the above issue, loading your game will fix it for you. And you will receive 20 smurt as a compensation for the trouble.
Fixed: Wumhouse ambience wasn't playing.
Fixed: an error that displayed after playing Rami's minigame if you are not connected to the internet.
1.1.100*:
Dorst Caffé
Store no longer loses an item if you try to buy an item but
Murk appears
during the transaction.
King Blione
can no longer get stuck after the boss fight.
A glitch where the story objective didn't update has been fixed.
Blafknoft's
projectiles now have a highlight, so it's easier to avoid them.
1.1.101*:
(SPOILER ALERT)
If you enter the tunnel without a candle, Denksnavel offers to buy it for you.
If you get to the gate at the Sinkhole without a Popohat, Denksnavel offers to buy it for you.
Filmstrip credits music has been updated.
The game saves automatically after listening to a new Bert Smulder story.
Character rotation on slopes animates a bit smoother, and the hiccups have been fixed. Same goes for some of the enemies that walk on slopes.
Made slight changes to a room in the Wumgarden just outside the temple on the right side.
Time passes even faster when you're relaxing in the bubble bath in the Wumhouse
Increased the speed of the CREDIT rising when you've done a couple of Popo City quests.
The Popo City Central music fades out right before Uberhenk's cutscene starts.
Slightly improved Uberhenks cutscene if you are already inside the CREDIT room as it starts.
fixed: Denksnavel now displays his actual colour in your inventory.
fixed: Denksnavel now has something to say about Jucho (the sleeping wum on the pillows) in the Wumhouse.
fixed: Pressing pause during credits no longer displays the minimap for the Blusser Islands.
Enjoy! -LARS
Source
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