Full notes
Full Wrong Dimension - The One Dimensional Platformer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Wrong Dimension is being re-made from absolute scratch to provide you with a full game that delivers on the unique and interesting gameplay premise that was the foundation and original inspiration. Release is looking to be Q3/Q4 2026 as I hope to provide not only a 'story' mode but also a procedurally generated infinite mode. The story mode will contain multiple levels and bosses and the Infinite mode (if I am able to complete it in time for release) will need to be refined to make sure it's worth playing.
"Wrong Dimension: Gone Sideways"(working title) is already in production and already looking even better than the original. The gameplay is changing significantly (for the better) while maintaining the original goal of giving you an action platformer "on a single line". The game will now contain unique enemies, bosses and level design that will need to be approached in the right way to survive. This new version will be much more like my original vision for the game all those years ago. I'm very excited to bring this new version to you who have bought it, and hopefully more new players in the near future!
Source
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