Full notes
Full Wrecking Wave update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
⚖️Balance
First boss -> Laser Cannon Robot (Level 1)
Sword strike damage reduced from 15 to 9
Laser beam damage reduced from 10 to 6
Laser orb projectile damage reduced from 5 to 4
Second boss -> Dancing Alien (Level 2)
Win threshold lowered from 55% to 50%, you now need to hit fewer notes to clear the dance-off!
Dash
Dash invincibility increased from 0.6s to 0.85s! it's now easier to dash through projectiles and enemy attacks unharmed.
Earlier skill access
More Defense (50% chance to deflect projectiles) now unlocks as soon as you reach Level 2, instead of Level 5, available right when the early difficulty spike hits.
Skill price reductions
Gain HP 6000 to 5500
Higher Speed 2100 to 2000
Higher Jump 2000 to 1700
Dash Cooldown 1800 to 1500
Level tuning
Adjusted enemy placements across several campaign levels for a fairer, more readable difficulty curve.
⚙️Bug Fix
Audio fix
Destroying a train now plays its explosion sound effect (it was previously silent)
PS: You can farm levels you've already completed for more points and buy upgraded skills!
Patch 1.1.0
Source
Changelog.gg summarizes and formats this update. How we read updates.
