Full notes
Full Wreckfest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- UI and audio
- Gameplay
- Events
- Balance
- Fixes
Wreckfest changes
ONLINE
Reduced multiplayer latency.
Audio for remote cars no longer stutters.
The currently running prediction phase is now completed when switching to dead reckoning.
Improved client smoothing, reducing the stuttering of the remote cars (previously especially noticeable when viewed from the side).
Doubled the number of configurable op_steam_ids.
GAMEPLAY
In the "Hateful Eight" career event, the AI can no longer use Class B cars.
AI now uses maxed out Class A cars in the final parts of the career and randomly during custom events.
VEHICLES
Fixed Motorhome tire damage that caused the wheels to occasionally glitch.
Fixed a number of incorrect value references.
ENVIRONMENTS
Fixed an antiportal glitch visible in the Motorcity reverse layout.
Source
Changelog.gg summarizes and formats this update. How we read updates.
