Full notes
Full Wreckfest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Server
- Performance
Wreckfest changes
The latest update to Wreckfest is now available with following changes:
BAG EDITOR IMPROVEMENTS:
Implemented a better file duplication tool
Added a rename tool which also patches references to the renamed file
Added an autosave option
Added a reset option that reverts modded file to the original (vanilla) state.
References to other bag files are now handled more intelligently
Cleaned up old unused properties from some file formats
Added an undo stack to some less-often used attribute types
Sliders are now displayed for more parameters. Sliders can also be enabled by the user by defining limits (right-click on the parameter and select 'Limits & Comment').
+ and lots of other small tweaks.
NETWORKING IMPROVEMENTS:
Server moderators can now change event settings but not server name, welcome message or password.
Admin in dedicated server lobby can now start the event in a similar fashion than on servers hosted in-game. No change in behavior if no admins are present.
You can now display active bans in dedicated server console with 'bans' command and unban people with '/unban X'.
Also added commands '/bansteamid [numerical steam id]' and '/unbansteamid [numerical steam id]' for modifying ban list.
SteamIds in banlist.banl can now be edited with Bag Edit. Note that since the dedicated server does not use your Steam account, it has a separate ban list located in '%LOCALAPPDATA%/wreckfest early access'
Host can still view and lift regular server's bans through lobby's context menu.
BUG FIXES:
Added error messages and/or fixed crashes with improperly set vehicle mods.
As always, thanks for your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
