HomeGamesUpdatesPricingMethodology
Steam News20 November 201510y ago

Update 2015-11-19

General: Physics improvements, more realistic geometry dynamics. Implemented joint-based steering rack implementation.

Full notes

Full Wreckfest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix12 additions15 changes2 removals
  • Gameplay
  • Balance
  • Maps
  • Server
  • UI and audio
  • Performance
changedPhysics improvements, more realistic geometry dynamics.
changedImproved visual damage accuracy and realism, cars now deform more like they're made of sheet metal instead of paper or plastic.
changedImplemented ambient occlusion maps for vehicles.
changedResurrected ambient shadow for vehicles, now affected by visual damage.
removedRunning Steam client is no longer needed for dedicated servers.
changedAgain reduced dedicated server CPU load on empty servers.

Wreckfest changes

changedPhysics improvements, more realistic geometry dynamics.
changedImproved visual damage accuracy and realism, cars now deform more like they're made of sheet metal instead of paper or plastic.
changedImplemented ambient occlusion maps for vehicles.
changedResurrected ambient shadow for vehicles, now affected by visual damage.
removedRunning Steam client is no longer needed for dedicated servers.

General:

  • Physics improvements, more realistic geometry dynamics.

  • Implemented joint-based steering rack implementation.

  • Improved visual damage accuracy and realism, cars now deform more like they're made of sheet metal instead of paper or plastic.

  • Implemented ambient occlusion maps for vehicles.

  • Resurrected ambient shadow for vehicles, now affected by visual damage.

  • Resurrected low frequency ambient occlusion for scenes.

  • Running Steam client is no longer needed for dedicated servers.

  • Again reduced dedicated server CPU load on empty servers.

  • Improved tire adhesion audio, now reacts to different tyre conditions.

  • Implemented basic anti-hacking measuresThe game now detects in case there are modified or additional files in sensitive data folders, excluding art. In case modded content is is detected leaderboards are disabled. Multiplayer requires that the server and clients have the same modified files.

IMPORTANT NOTE

If you're persistently receiving an error message about data mismatch and can't pinpoint the culprit, please delete the whole 'data' folder and verify data integrity via Steam.

Gameplay

  • Added a new game mode: Sprint Cup, consisting of 3 heats of 2 lap races.

  • Added basic part durability mechanic: parts now wear with use, lowering performance.

  • AI opponents are now picked based on player's car class.

  • Added a set of new AI opponents with different cars.

  • Enabled ABS & TCS helpers in multiplayer.

  • Fixed team race lap position points awarding.

  • Improve lost tire and damage tracking in replay.

  • Improved gamepad controls.

Upgrading:

  • Implemented a new (placeholder) upgrading menu.

  • Added a whole host of new vehicle parts.

  • Implemented a placeholder marketplace.

User Interface:

  • Improved chat functionality.

  • Added an alert when a multiplayer event is about to start.

  • Implemented more accurate option sliders when using a controller.

Tracks:

  • Added a new race track: Mixed 1.

  • Added a new race track: Tarmac 2.

  • Added a new derby track: Lawn Mower Derby.

  • Improved replay cameras on all tracks.

  • Improved AI behaviour on all tracks.

  • Added sunset weather.

Vehicles:

  • Added a new vehicle: Lawn Mower with rag doll driver.

  • Updated tyre model.

  • Improved vehicle setups.

Source

Steam News / 20 November 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.