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Steam News15 July 201510y ago

Hotfix 2015-07-15

Another update for Wreckfest is out, addressing a couple of critical multiplayer issues, improving as well as stabilizing performance on most systems and increasing the level of visual damage in addition to a few other

Full notes

Full Wreckfest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions6 changes1 removal
  • Performance
  • Gameplay
  • Server
  • Balance
changedAnother update for Wreckfest is out, addressing a couple of critical multiplayer issues, improving as well as stabilizing performance on most systems and increasing the level of visual damage in addition to a few other improvements. Please find the changelog here:
changedReduced micro-stuttering when no V-Sync is being used.
changedImproved performance and framerate stability on most systems.
fixedFixed non-working gameplay damage on the dedicated server.
removedServer no longer crashes when the event ends while a client is in the pause menu.
changedVisual damage is now more intense and panels get detached easier.

Wreckfest changes

changedAnother update for Wreckfest is out, addressing a couple of critical multiplayer issues, improving as well as stabilizing performance on most systems and increasing the level of visual damage in addition to a few other improvements. Please find the changelog here:
changedReduced micro-stuttering when no V-Sync is being used.
changedImproved performance and framerate stability on most systems.
fixedFixed non-working gameplay damage on the dedicated server.
removedServer no longer crashes when the event ends while a client is in the pause menu.

Another update for Wreckfest is out, addressing a couple of critical multiplayer issues, improving as well as stabilizing performance on most systems and increasing the level of visual damage in addition to a few other improvements. Please find the changelog here:

  • Reduced micro-stuttering when no V-Sync is being used.

  • Improved performance and framerate stability on most systems.

  • Fixed non-working gameplay damage on the dedicated server.

  • Server no longer crashes when the event ends while a client is in the pause menu.

  • Visual damage is now more intense and panels get detached easier.

  • AI now resets when its stuck on its side for prolonged periods.

  • Improved vehicle materials.

  • Tweaked camera shake.

Thanks for your feedback!

Source

Steam News / 15 July 2015

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