Full notes
Full Wreckfest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Performance
Wreckfest changes
Another hot fix hot on the heels of the yesterday's one! This time we're pretty confident that we've managed to track down and nail the issue in which a wrong track was occasionally loaded for a client, resulting in flying cars and other absurd behavior. A couple of other tweaks were thrown in for a good measure.
The client no longer occasionally loads a different track than the host.
Sending a chat message with just one SPACE no longer causes the previous message displayed to be duplicated.
Implemented general server browser improvements.
Improved client side prediction.
Improved low-end engine performance.
Thanks for your feedback!
Source
Changelog.gg summarizes and formats this update. How we read updates.
