Full notes
Full Wreckfest 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- Maps
- Balance
- UI and audio
Fixes
Improved game stability.
AI is now more aggressive and engages in more fighting.
AI is now less eager to slow down when driving in traffic.
Fixed game crashing when loading Savolax.
Fixed psychedelic grass rendering.
Fixed glitchy terrain tiles rendering.
Improved multiplayer collision sync.
Improved multiplayer connection stability.
Cars no longer bounce around when landing jumps.
Cars no longer slide like a soap brick when on roof/side.
Cars no longer clip into each other.
Cars no longer get stuck as easily after losing a wheel.
Cars are slightly stronger in the Realistic Damage mode.
Surface audio contact effects now trigger appropriately.
Wrecking machines no longer immediately wreck the car.
Half A Crusader rear end no longer sinks into the ground.
Half A Crusader is now more consistent and fun to drive.
Fixed loss of input after being wrecked with Half A Crusader.
The ragdoll driver no longer gets ejected for no reason.
Sparks are no longer sporadically emitted above Half A Crusader.
Rocket no longer starts losing its front wheel after lowering ride height.
Car windows no longer appear opaque in certain situations.
Camera no longer resets to Chase Near after using another camera in Spectate.
Improved Grandstar seat position.
Improved cockpit camera location of various cars.
Improved collision for the train on Scrapyard Main Route.
Improved collisions for Dalsbanen steel fences.
Improved collisions for Cannonhill barriers.
Fixed glitchy ramp collision in Crash Canyon Waypoint Race.
Fixed ghost collision before the last corner on Crash Canyon.
Fixed some trees on Sandpit having no collision.
Auto look-back delay setting now works correctly.
Auto look-back no longer gets stuck during transition.
Setting weather to "Random" now sticks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
