In this update14
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Full Wreck Runners update
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Repeated intro
Hey Runners,
What changed
- Gameplay
- Maps
- Server
- UI and audio
- Performance
- Store
Wreck Runners changes
The Save Game Update is here, delivering one of the biggest community requests since launch: hosts can now keep up to 10 run saves and continue them later.
Runs save automatically whenever the crew reaches the Store, preserving the current stage, Bank, and overall run progress. Progress made during a stage is secured only after the crew makes it back to the Store.
Saves let you pause an ongoing run, but if the crew fails, that run and its save are gone.
We have also expanded the tools available for dealing with disruptive players. Hosts can kick someone and prevent them from rejoining the current session. You can Avoid a player to mute them and keep them from joining games you host, or Report them directly to Disruptive Games through the Social Panel.
The update also brings lower voice-chat latency, larger UI text, improved Steam Deck support, and a wide range of gameplay, balance, and bug fixes.
This update came directly from player feedback. More requested features, improvements, and new content are already in development. We look forward to sharing as they’re ready.
Disruptive Games
Full Changelog
SAVE GAMES
Added up to 10 host-owned run saves.
Hosts can start a new run or continue an existing save when selecting Host Game.
Runs save automatically whenever the crew reaches the Store. Progress made during a stage is saved only after the crew successfully returns to the Store.
Each save preserves the current stage and Bank.
Inventory items saved from every player appear on the ORCA’s corkboard at the start of the next stage.
Failing a run permanently deletes its save.
Personal progression, including charms and faces, continues to save separately for each player.
KICK, AVOID & REPORT
Added Kick, Avoid, and Report options to the player menu in the Social Panel.
Kick immediately removes a player and prevents them from rejoining the current session. It does not affect future sessions or add them to the Avoid list.
Avoid mutes a player and prevents them from joining sessions you host, even with an invite code. It does not immediately remove them from the current session.
Report submits a report directly to Disruptive Games and automatically mutes and avoids the player. It does not immediately remove them from the session.
Avoided players may still appear in public games hosted by someone else.
The Avoid list can be managed under Settings → Gameplay.
UI / GENERAL
Find Games now shows whether each host is in the Lobby, Store, or a numbered Stage.
Increased UI font size for better readability.
Improved field-of-view behavior on ultrawide displays.
Fixed incorrect join and leave notifications appearing when no player had actually joined or left.
Fixed several potential crashes.
LOBBY / STORE
Moved playable instruments and carts closer to the player spawn point.
Armor, Electric Skin, and Anti-Grav upgrades can no longer be purchased when they are already installed.
Adjusted several Store prices:
Cannon: 20,000 → 25,000
50 Cal: 15,000 → 20,000
Electric Skin: 30,000 → 15,000
Charm unlocks now reveal more information about their name and effect.
Fewer salvaged instruments are now required to unlock the Piano and Guitar.
PLAYER CHARACTER
Fixed an issue where only one player would respawn when multiple players were placed in the Respawn Grinder at the same time.
ORCA
Fixed the driver’s camera spinning excessively after using Free Look.
Fogwailer attacks are now much less likely to launch the ORCA uncontrollably, although a direct hit may still make it bounce.
GADGETS & WEAPONS
The Glider now deploys only with the Jump button. Activating Scrapjack no longer deploys it.
WORLD
Geysers are now active and can launch the ORCA. Watch out!
WRECKS
Adjusted several Wreck positions to reduce collision issues.
The Grand Staircase Wreck’s side doors now open in both directions.
Added a new escape route to the Water Treatment Bunker.
Made the Cave Bunker vents accessible.
SALVAGE
Dice no longer damage other salvage inside the ORCA.
Decay and Don’t Let Go paranormal salvage now lose value more slowly.
Repulsive paranormal salvage now pushes things with more force.
ENEMIES
You can now shoot and grab Spores with the Scrapjack.
VOICE CHAT & AUDIO
Significantly reduced voice-chat latency, including delay that could build up during long visits to the Store.
Improved underwater voice effects so they no longer sound choppy.
Fogwailer valve sounds now play more reliably for all players, including players who join late.
Reduced the volume of the paranormal voice bleep effect.
STEAM DECK & LINUX
Fixed the camera spinning when tapping the Steam Deck touchscreen.
Fixed the tutorial video not playing on Linux, Steam Deck, and Steam Machine.
Loading screens now scale correctly on Steam Deck.
Improved performance on Steam Deck.
KNOWN ISSUES
Joining a match already in progress may still cause occasional gameplay or visual issues.
Source
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