Repeated intro
Hey hunters, got quite a few bug fixes done.
What changed
11 fixes0 additions1 change0 removals
changedTS Rifle now deals double damage
fixedDimetrodon and Edapho fixes Pteranodons fly smoother Weapon should now set in hunt popup Bullet hits are using the correct emitter Perks now work as expected Crosshairs work Concavenator animation speed tweaked Sauroposeidon should now be killable, reduced health from 520,000 to 52,000 Added Dimetrodon to haystack ridge Text appears when near interactables Changed crosshair highlight to orange. Iron sight weapons sighting adjusted Spinosaurus new mesh and animationsAlso wanting to note here for now:
fixedDimetrodon and Edapho fixes Pteranodons fly smoother Weapon should now set in hunt popup Bullet hits are using the correct emitter Perks now work as expected Crosshairs work Concavenator animation speed tweaked Sauroposeidon should now be killable, reduced health from 520,000 to 52,000 Added Dimetrodon to haystack ridge Text appears when near interactables Changed crosshair highlight to orange. Iron sight weapons sighting adjusted Spinosaurus new mesh and animationsUNLOCK CRITERIA FOR WEAPONS
fixedDimetrodon and Edapho fixes Pteranodons fly smoother Weapon should now set in hunt popup Bullet hits are using the correct emitter Perks now work as expected Crosshairs work Concavenator animation speed tweaked Sauroposeidon should now be killable, reduced health from 520,000 to 52,000 Added Dimetrodon to haystack ridge Text appears when near interactables Changed crosshair highlight to orange. Iron sight weapons sighting adjusted Spinosaurus new mesh and animationsTriumvirate rifle: 10 kills with Valcon SMG
fixedDimetrodon and Edapho fixes Pteranodons fly smoother Weapon should now set in hunt popup Bullet hits are using the correct emitter Perks now work as expected Crosshairs work Concavenator animation speed tweaked Sauroposeidon should now be killable, reduced health from 520,000 to 52,000 Added Dimetrodon to haystack ridge Text appears when near interactables Changed crosshair highlight to orange. Iron sight weapons sighting adjusted Spinosaurus new mesh and animationsManticore Pistol: Bag 1 Saurophaganax
fixedDimetrodon and Edapho fixes Pteranodons fly smoother Weapon should now set in hunt popup Bullet hits are using the correct emitter Perks now work as expected Crosshairs work Concavenator animation speed tweaked Sauroposeidon should now be killable, reduced health from 520,000 to 52,000 Added Dimetrodon to haystack ridge Text appears when near interactables Changed crosshair highlight to orange. Iron sight weapons sighting adjusted Spinosaurus new mesh and animationsTR Shotgun: Bag 5 Megalosaurus
Wrath of the Goliaths: Dinosaurs changes
changedTS Rifle now deals double damage
fixedAlso wanting to note here for now:
fixedUNLOCK CRITERIA FOR WEAPONS
fixedTriumvirate rifle: 10 kills with Valcon SMG
fixedManticore Pistol: Bag 1 Saurophaganax
Changelog:
Fixes:
Dimetrodon and Edapho fixes Pteranodons fly smoother Weapon should now set in hunt popup Bullet hits are using the correct emitter Perks now work as expected Crosshairs work Concavenator animation speed tweaked Sauroposeidon should now be killable, reduced health from 520,000 to 52,000 Added Dimetrodon to haystack ridge Text appears when near interactables Changed crosshair highlight to orange. Iron sight weapons sighting adjusted Spinosaurus new mesh and animations
Also wanting to note here for now:
UNLOCK CRITERIA FOR WEAPONS
Triumvirate rifle: 10 kills with Valcon SMG
Manticore Pistol: Bag 1 Saurophaganax
TR Shotgun: Bag 5 Megalosaurus
RP 500: 60 Void Pistol kills or 30 TS Rifle kills or 80 TR Shotgun kills or 25 Triple Shot Rifle kills
Decimator Shotgun: Bag 5 Triceratops
XSniper: 200 Void Pistol kills or 60 Triple shot rifle kills or Bag 1 TRex and Bag 1 Spinosaurus or 1000 total kills
TS Rifle: 20 total kills
Triple shot rifle: 1 total kill
Till next time!