What changed
0 fixes1 addition0 changes0 removals
added2026/5/10 1.The time for day and night to alternate has been reduced from 5 hours to 20 minutes. Additionally, the change of daytime has been added to the bonuses for light and dark magic.Increases/Decreases and Decreases/Increases the power of Light (including Heaven) and Dark (including Nec) magic by 10%. 2.Change the time for alternating between night and day on different maps. The day-night ratio on snowy maps is 1:3, on sandy maps is 3:1, on lava maps is 2:1, on forest maps is 1:1, and on muddy maps is 1:2. 3.Additionally, add a destroy and sum magic spells bonus, which randomly enhances/weakens and weakens/enhances destroy (including Hell) and sum (including Fortress) magic by 10% every 30 seconds, with a maximum cap of 50%. 4.Add Light/Dark and Sum/Destory UI
time for day and night to alternate5hours→20minutes↑time for day and night to alternate increased, buff甜心之怒 Wrath Of Sweetheart changes
added2026/5/10 1.The time for day and night to alternate has been reduced from 5 hours to 20 minutes. Additionally, the change of daytime has been added to the bonuses for light and dark magic.Increases/Decreases and Decreases/Increases the power of Light (including Heaven) and Dark (including Nec) magic by 10%. 2.Change the time for alternating between night and day on different maps. The day-night ratio on snowy maps is 1:3, on sandy maps is 3:1, on lava maps is 2:1, on forest maps is 1:1, and on muddy maps is 1:2. 3.Additionally, add a destroy and sum magic spells bonus, which randomly enhances/weakens and weakens/enhances destroy (including Hell) and sum (including Fortress) magic by 10% every 30 seconds, with a maximum cap of 50%. 4.Add Light/Dark and Sum/Destory UI
2026/5/10 1.The time for day and night to alternate has been reduced from 5 hours to 20 minutes. Additionally, the change of daytime has been added to the bonuses for light and dark magic.Increases/Decreases and Decreases/Increases the power of Light (including Heaven) and Dark (including Nec) magic by 10%. 2.Change the time for alternating between night and day on different maps. The day-night ratio on snowy maps is 1:3, on sandy maps is 3:1, on lava maps is 2:1, on forest maps is 1:1, and on muddy maps is 1:2. 3.Additionally, add a destroy and sum magic spells bonus, which randomly enhances/weakens and weakens/enhances destroy (including Hell) and sum (including Fortress) magic by 10% every 30 seconds, with a maximum cap of 50%. 4.Add Light/Dark and Sum/Destory UI