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Steam News13 March 20242y ago

Wrath: Aeon of Ruin Hotfix 1.1.2. Is Out Now!

Hello everyone, Surprise, surprise! Right after the first post-launch update, we already have a hotfix to solve some issues that you reported.

In this update1

Full notes

Full WRATH: Aeon of Ruin update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

2 fixes3 additions1 change0 removals
  • Fixes
  • Gameplay
  • Performance
fixedSurprise, surprise! Right after the first post-launch update , we already have a hotfix to solve some issues that you reported. Most importantly, the monster count is now fixed and we've replaced the lightbulbs in E3M1, so the lighting issues are now gone. Full Change Log can be found below.
changedChange Log:Updated E3M1 with lighting and clip fixes
fixedChange Log:Fixed monster count
addedChange Log:Native resolution is default on new configs
addedChange Log:More fixes for OpenGL corruption on MenuQC entrypoints when steamoverlay is enabled on AMD GPUs
addedChange Log:Added fix for red lines from Nvidia settings

WRATH: Aeon of Ruin changes

fixedSurprise, surprise! Right after the first post-launch update , we already have a hotfix to solve some issues that you reported. Most importantly, the monster count is now fixed and we've replaced the lightbulbs in E3M1, so the lighting issues are now gone. Full Change Log can be found below.
changedUpdated E3M1 with lighting and clip fixes
fixedFixed monster count
addedNative resolution is default on new configs
addedMore fixes for OpenGL corruption on MenuQC entrypoints when steamoverlay is enabled on AMD GPUs

Surprise, surprise! Right after the first post-launch update, we already have a hotfix to solve some issues that you reported. Most importantly, the monster count is now fixed and we've replaced the lightbulbs in E3M1, so the lighting issues are now gone. Full Change Log can be found below.

Thank you very much for your continuous support, have fun!

Change Log:

  • Updated E3M1 with lighting and clip fixes

  • Fixed monster count

  • Native resolution is default on new configs

  • More fixes for OpenGL corruption on MenuQC entrypoints when steamoverlay is enabled on AMD GPUs

  • Added fix for red lines from Nvidia settings

Source

Steam News / 13 March 2024

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