In this update1
Full notes
Full WRATH: Aeon of Ruin update
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Repeated intro
Hello everyone,
What changed
- Fixes
- Gameplay
- Performance
WRATH: Aeon of Ruin changes
Surprise, surprise! Right after the first post-launch update, we already have a hotfix to solve some issues that you reported. Most importantly, the monster count is now fixed and we've replaced the lightbulbs in E3M1, so the lighting issues are now gone. Full Change Log can be found below.
Thank you very much for your continuous support, have fun!
Change Log:
Updated E3M1 with lighting and clip fixes
Fixed monster count
Native resolution is default on new configs
More fixes for OpenGL corruption on MenuQC entrypoints when steamoverlay is enabled on AMD GPUs
Added fix for red lines from Nvidia settings
Source
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