Full notes
Full Wraithmind update
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Repeated intro
Hello Everyone!
What changed
- Balance
- Gameplay
- UI and audio
- Maps
- Events
We are excited to announce that Version 1.5 of Wraithmind is now available! This update brings major improvements, new content, and rebalanced gameplay to make the game even better.
Here is a summary of the changes included in this new version:
Several new enemies have been added throughout the game to add more variety.
Enemy locations have been rebalanced throughout the game. In addition, some robot enemies have been relocated to the training center.
A mini map of the current location has been added to the main HUD. You can toggle it on and off.
A new map menu has been added to see the entire map of the current location.
The mini map and map include an indicator of where you need to go.
Text has been updated throughout the game to improve the story and make things more consistent.
A new world map has been added to connect the locations in the first half of the game.
Some of the story events and locations have been updated to provide a better flow to the overall game.
An entire new story event with multiple new locations has been added during the first half of the game.
New characters have been added to the new locations.
The talent menu has been revamped and the order in which you can learn talents has been improved.
A battle related effect which was not obvious now has a text indicator.
The final dungeon now has several new maps.
A few new songs have been added to the game to improve existing locations and provide variety in new ones.
This update includes changes to a lot of systems. Although we have tested thoroughly there might be bugs that we missed. If you notice any issues while playing, please let us know so we can work on a fix as quickly as possible.
Thank you very much to everyone who has supported this game these last several years. We hope you enjoy the new version!
Source
Changelog.gg summarizes and formats this update. How we read updates.
