Full notes
Full Wrack: Exoverse update
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Repeated intro
Hey folks!
What changed
- Performance
- Gameplay
- Fixes
- Store
As we prepare for the full release, we want to make sure some last minute thing we're doing won't set everything on fire. We've made numerous optimizations in this update, so the game ought to be running better than ever. We invite you to check it out, and let us know if there are any problems.
Here's what's new:
Added new weaponless arm animations. These are for when you're in the hub, tutorial, and the lab.
Completed several different optimizations. The game should be running much better now. If not, please let us know.
Hooked up several fixed weapon animations.
Added and fixed up some bushes in the Rainforest.
Completed the doomsphere's shader effect.
Completed the adrenaline booster's shader effect.
Fixed some animation issues when playing at frame rates above 60 FPS.
Fixed muzzle particles sometimes getting clipped.
Renamed the "Consumables" shop to the "Items" shop.
Fixed certain spinning bones (Bravestar cubes, Blast Guard pylons, etc.) not working after continuing.
Thanks everyone! See you Tuesday, Sept. 10th for the full release!
Source
Changelog.gg summarizes and formats this update. How we read updates.
