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Steam News1 June 20197y ago

Beta Branch Update #4

Hey there! Back with some more updates to the beta branch. Most of these focus on improving Starlyn. Added Starlyn's arms! They're now hooked up for all weapons. Texturing coming soon.

Full notes

Full Wrack: Exoverse update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey there! Back with some more updates to the beta branch. Most of these focus on improving Starlyn.

What changed

3 fixes4 additions5 changes1 removal
  • Compatibility
  • Gameplay
  • Balance
  • Fixes
  • Performance
changedHey there! Back with some more updates to the beta branch. Most of these focus on improving Starlyn.
addedAdded Starlyn's arms! They're now hooked up for all weapons. Texturing coming soon.
changedChanged the behavior of Starlyn's medium charge attack. Instead of doing bonus damage to shields and heavy stun, it now pierces flesh, and medium stun.
addedStarlyn's Thundergun can now be zoomed. It's a placeholder zoom animation, but the real animation is coming soon.
changedChanged (and hooked up!) one of Vance's perks. Now, every third consecutive headshot stuns.
addedStarted adding new VFX for the kagorox yells.

Wrack: Exoverse changes

changedHey there! Back with some more updates to the beta branch. Most of these focus on improving Starlyn.
addedAdded Starlyn's arms! They're now hooked up for all weapons. Texturing coming soon.
changedChanged the behavior of Starlyn's medium charge attack. Instead of doing bonus damage to shields and heavy stun, it now pierces flesh, and medium stun.
addedStarlyn's Thundergun can now be zoomed. It's a placeholder zoom animation, but the real animation is coming soon.
changedChanged (and hooked up!) one of Vance's perks. Now, every third consecutive headshot stuns.
  • Added Starlyn's arms! They're now hooked up for all weapons. Texturing coming soon.

  • Changed the behavior of Starlyn's medium charge attack. Instead of doing bonus damage to shields and heavy stun, it now pierces flesh, and medium stun.

  • Starlyn's Thundergun can now be zoomed. It's a placeholder zoom animation, but the real animation is coming soon.

  • Hooked up Starlyn's "picking up relics gives speed boost" perk.

  • Changed (and hooked up!) one of Vance's perks. Now, every third consecutive headshot stuns.

  • Made several fixes to saves/continues. It should actually work now!

  • Started adding new VFX for the kagorox yells.

  • Fixed quicksaves not saving the health cost of items in the upgrades shop.

  • Weapons now properly lag their position as you run around. This was always supposed to work, but... oops!

  • Did a pass to the weapon position/angle lag from moving around. Will likely do another because ERGH!

  • Added the duplicator/triplicator unlock conditions to the unlocks menu.

  • Hooked up a placeholder Magnetar.

  • Fixed the deadeye so he fires properly when time is slowed.

  • Made some optimizations to fields and certain enemy abilities.

  • Weapons no longer load all of the arm models for each weapon. This cuts down memory usage and loading times.

HOTFIX

  • More data is now sent to the leaderboard about each run (in addition to completed/not completed). This includes the character used, and the difficulty. This additional information isn't displayed yet, but can be in the future.

Source

Steam News / 1 June 2019

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