In this update1
Full notes
Full Worms Rumble update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
Worms Rumble changes
This Lab Mode is absolute chaos!
Arm yourself with experimental weaponry in Deathmatch on Portal Park...
Baseball Bat: Slightly lower damage but no knockback
- Assault RifleMassive clip and fire rate, but reduced damage and accuracy
Shotgun: Blunderbuss mode, 1 shot but a huge amount of pellets
Revolver: Double damage, but bullets move incredibly slowly
Bazooka: 1 hit 1 kill, but the explosion radius is tiny
- Plasma BlasterSemi auto, but no explosion and reduced damage. Still bounces though
Turret Launcher: Fires timed explosives
- Rocket ShieldIncreased health and ammo efficiency, but slower speed
Sheep Launcher: More a dropper than a launcher, no fire speed, but the Sheep are now a lot quicker
- Rocket GunEach clip only has one rocket, but it does increased damage and has a huge explosion
Grenade: Explodes on impact and thrown at a high speed
Banana Bomb: Secondary explosives now fire shrapnel
Holy Hand Grenade: Fuse now lasts only 1/2 a second
Take part to get the Prod Banner reward!
Event ends May 31st, 3PM BST / 7AM PDT
Source
Changelog.gg summarizes and formats this update. How we read updates.
