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Steam News11 January 20179y ago

Early Access Build 9 is live!

Main changes and additions in this build: *general: -added graphics settings menu (accessed via settings menu, shows different setting options in VR and non vr mode, allows trading nicer look for performance/fps) -defau

Full notes

Full Worldy Cup update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedMain changes and additions in this build: *general: -added graphics settings menu (accessed via settings menu, shows different setting options in VR and non vr mode, allows trading nicer look for performance/fps) -default graphics settings are a bit higher than before -better UI positioning in VR -fixed mouse or vive pointer on buttons blocking directional input from keyboard and mouse and the other way round *retro voxel arcade mode: -added switching between players using LB on joypad, or Grip button on vive controller or Q on keyboard so one can still give team commands to team mates but also just switch to the one closest to the ball to control him directly -made playing field(s) 20% bigger (to allow a bit more tactical gameplay) -only reducing super shot energy on second+ hit of bubble shield (so it's still tough to grab for goalies on first reflect) -opponents will try to do bike kicks sometimes and have a few other tweaks to their AI *realistic mode A: -improved shot aiming some *realistic mode B: -npcs don't accelerate unrealistically (and unfairly) fast anymore

Worldy Cup changes

fixedMain changes and additions in this build: *general: -added graphics settings menu (accessed via settings menu, shows different setting options in VR and non vr mode, allows trading nicer look for performance/fps) -default graphics settings are a bit higher than before -better UI positioning in VR -fixed mouse or vive pointer on buttons blocking directional input from keyboard and mouse and the other way round *retro voxel arcade mode: -added switching between players using LB on joypad, or Grip button on vive controller or Q on keyboard so one can still give team commands to team mates but also just switch to the one closest to the ball to control him directly -made playing field(s) 20% bigger (to allow a bit more tactical gameplay) -only reducing super shot energy on second+ hit of bubble shield (so it's still tough to grab for goalies on first reflect) -opponents will try to do bike kicks sometimes and have a few other tweaks to their AI *realistic mode A: -improved shot aiming some *realistic mode B: -npcs don't accelerate unrealistically (and unfairly) fast anymore

Main changes and additions in this build: *general: -added graphics settings menu (accessed via settings menu, shows different setting options in VR and non vr mode, allows trading nicer look for performance/fps) -default graphics settings are a bit higher than before -better UI positioning in VR -fixed mouse or vive pointer on buttons blocking directional input from keyboard and mouse and the other way round *retro voxel arcade mode: -added switching between players using LB on joypad, or Grip button on vive controller or Q on keyboard so one can still give team commands to team mates but also just switch to the one closest to the ball to control him directly -made playing field(s) 20% bigger (to allow a bit more tactical gameplay) -only reducing super shot energy on second+ hit of bubble shield (so it's still tough to grab for goalies on first reflect) -opponents will try to do bike kicks sometimes and have a few other tweaks to their AI *realistic mode A: -improved shot aiming some *realistic mode B: -npcs don't accelerate unrealistically (and unfairly) fast anymore

Source

Steam News / 11 January 2017

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