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Steam News31 July 20178y ago

Update with completely redone tutorial

As I said many times before, this game is very different in gameplay and system from other games of the genre, and making a tutorial for such a different game is really hard to do.

Full notes

Full Worlds of Chaos: Invasion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedAs I said many times before, this game is very different in gameplay and system from other games of the genre, and making a tutorial for such a different game is really hard to do. Players have their old ways of doing things that they developed playing other games and they do it by reflex in this game... but in this game, it doesn't work at all, so they think there is something wrong with the game. Last week, I finally thought of a good way to make a tutorial that would make the players lose their old ways of playing and get them into the "Worlds of Chaos" way of playing. It is a step by step tutorial that blocks most options at the beginning and unlocks it in a certain order to teach the right way of playing and help understand the system, for every part of combats (spell use, targeting, injuries, combat stats, etc.) I just finished integrating this new tutorial to the game, so it is surely not completely right yet. I think it is a bit text-heavy, but at least it explains a lot, and everything in this tutorial is useful to know.

Worlds of Chaos: Invasion changes

addedAs I said many times before, this game is very different in gameplay and system from other games of the genre, and making a tutorial for such a different game is really hard to do. Players have their old ways of doing things that they developed playing other games and they do it by reflex in this game... but in this game, it doesn't work at all, so they think there is something wrong with the game. Last week, I finally thought of a good way to make a tutorial that would make the players lose their old ways of playing and get them into the "Worlds of Chaos" way of playing. It is a step by step tutorial that blocks most options at the beginning and unlocks it in a certain order to teach the right way of playing and help understand the system, for every part of combats (spell use, targeting, injuries, combat stats, etc.) I just finished integrating this new tutorial to the game, so it is surely not completely right yet. I think it is a bit text-heavy, but at least it explains a lot, and everything in this tutorial is useful to know.

As I said many times before, this game is very different in gameplay and system from other games of the genre, and making a tutorial for such a different game is really hard to do. Players have their old ways of doing things that they developed playing other games and they do it by reflex in this game... but in this game, it doesn't work at all, so they think there is something wrong with the game. Last week, I finally thought of a good way to make a tutorial that would make the players lose their old ways of playing and get them into the "Worlds of Chaos" way of playing. It is a step by step tutorial that blocks most options at the beginning and unlocks it in a certain order to teach the right way of playing and help understand the system, for every part of combats (spell use, targeting, injuries, combat stats, etc.) I just finished integrating this new tutorial to the game, so it is surely not completely right yet. I think it is a bit text-heavy, but at least it explains a lot, and everything in this tutorial is useful to know.

Source

Steam News / 31 July 2017

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