In this update6
Full notes
Full Worlds Explorers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Worlds Explorers changes
Over the past dozen or so days, the demo has received 6 updates. Here is the list of changes since the release of the public demo version:
Animals behavior
Aggressive animals will move slightly away from ramp after time
Animal packs will move farther away from ship with time
Improved movement of animals
Animals now try to avoid walking on thorns
Fixed bug with animals moving slower on higher game speed
Balanced animals stats and when animals packs start to appear
UX and UI
Show when the path is blocked
Show whether the equipment menu is connected to Ship Storage or the ground
Show how long work will take for the selected character
Show which characters will be hibernated when starting a new game
Show when equipment slots are empty
Indicator when work is interrupted because of missing resources or because of fatigue
Show when character couldn't pick up an item because of full equipment
Indicators showing why character is returning to Ship
Colors for filling capacity bar
Added tooltips for orders icons
Show character face in hibernation chamber
Improvements to tutorial system
Additional tutorial tips
Many small improvements to UI
Camera
Added minimap
Move the camera by placing the mouse at the edges of the screen
Move camera by clicking on Minimap
Setting to lock mouse cursor to game screen
Menu
Reworked planet selection menu
Showing objectives on planets in menu
Improvements to success screen
Gameplay
Option to automatically stash items when returning to ship
When Stash, keep only ammo for equipped weapon
Talking option to gain necessary information how to improve reputation when it is Neutral
Improved Automatic Produce behavior
Devices cost balancing
Bug fixes
Fixed sounds settings and levels
Fixed micro-stutter when changing music track
Fixed in game resolution when using non-native on desktop
Fixed option to return to ship when fatigued
Fixed bug with incorrect cost for upgrading device in some cases
Fixed bug with Toxic Cloud being a collider
Many small bug fixes
Source
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