Full notes
Full Worlds update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Performance
Here comes Worlds v2.0! This update adds a lot of things (hence the name), notably updated graphics, a refined HUD, a new dynamic camera and a bigger font.
Additions
Updated graphics
Updated HUD
New dynamic camera
New primary font and dialog design
You can now set the controls in the in game menu
Added a new "checkpoint" animation
Added a new "mission complete" animation
Added a red glow when you're low on health
Changes
The gladiators AI has been tweaked (colosseum)
You can now see the "tension" of the gladiators through the analyzer
Jumps have been tweaked
Enemies hear less in snowstorms
Target score for ????? now set to 200000 points
New enemy placements on Teira
??? removed from some ending sequence
The plateform bit in The Cube has been refined
Splashscreens are now faster
Secondary fonts have been altered / updated
Added some new information on the score menu
Fixes
Fixed the crash occuring when using R-Goggles in the colosseum
The "resolution" button in the options menu now works when using custom resolution
Fixed some collision problems with iargatrices
Don't hesitate to give me some feedback. Have fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
