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Steam News25 February 20251y ago

World Without Reason - Final Story Update

Two years ago I began conceptualizing the story for what would eventually become "World Without Reason" After spending 24 months living the life of a hermit, hunkered down at my computer, pouring every last bit of spare

Full notes

Full World Without Reason update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition9 changes0 removals
  • UI and audio
  • Maps
  • Gameplay
changedLuna Raydue - Voice of Ashley Audacity
changedVera Tan - Voice of Xandra Prime
changedAlyssa Moran - Voice of Alexandra Audacity
changedJerron Bacat - Voice of Avon Lancaster
changedNate Fernandez - Voice of Edmond Willson
changedJuwan Royal - Voice of Abraham Huckley

World Without Reason changes

changedLuna Raydue - Voice of Ashley Audacity
changedVera Tan - Voice of Xandra Prime
changedAlyssa Moran - Voice of Alexandra Audacity
changedJerron Bacat - Voice of Avon Lancaster
changedNate Fernandez - Voice of Edmond Willson

Two years ago I began conceptualizing the story for what would eventually become "World Without Reason"

After spending 24 months living the life of a hermit, hunkered down at my computer, pouring every last bit of spare energy into this project, I'm pleased to say that my vision for this game has been realized.

As someone who has been interested in game design since at least the 1st grade, I am grateful to have been given this amazing opportunity to work on a passion project which turned my paper drawings and word docs into a fully playable and complete game.

Friends and family might recognize a few characters from way back when. It's been a long time coming, especially for my parents, who have been patiently waiting almost two decades for me to actually finish writing one of my many stories.

In some ways, this game is a unification of the stories I'd been writing since Middle School. In other ways, it's a reset/rebirth of an expansive 20-year narrative which had gotten too twisted for its own good.

Seeing my mom cry at the end of WWR's base game made me realize how much this game meant to her.

Of course, World Without Reason wasn't a solo-man effort. I've had the help of some majorly talented individuals.

To the artists who I've worked with throughout WWR's development, thank you for lending your talents to this project!

Bell and vally did an amazing job with the end credits song. When I first contacted them about writing and composing the song, it was little more than an idea inside my head, but they worked their magic to bring it into reality. I implore you to follow them on YouTube and Twitter, and check out their other works!

Bell Kalengar:

vally.exe:

This bonus chapter “Mire” takes place after the events of the base game, and acts as a segue into the sequel: The Mire of Miss Audacity, which is currently in its planning stages.

From the first comment I got on Itchio, to the first review I received on Steam, thank you for all the positive feedback. I hope you enjoy this new story segment.

Please look forward to my next game!

-Bamboo Calculator

Source

Steam News / 25 February 2025

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