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Steam News6 December 20169y ago

World VR Competition v1.0 is Released!

https://youtu.be/vj9AVmnMDko World VR Competition has left early access with today's v 1.0 patch.

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Full World VR Competition update

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changedhttps://youtu.be/vj9AVmnMDko World VR Competition has left early access with today's v 1.0 patch. This patch includes a new Javelin event, full Oculus Touch optimization for SteamVR, a new "Practice All Events" game mode, an award ceremony after all competitions, numerous QOL additions, and plenty of bugfixes and balance changes! We've put up a new trailer, put the game on sale and lowered the normal price of the game based on feedback from the VR community. We are absolutely thrilled to finally be at this point! We will continue to support the game with new content, balance changes and bugfixes. If you have any questions, or notice any bugs please respond here and let us know, we will do our best to resolve them ASAP. Thank you all for your support and I hope everyone has an awesome time with the game! Thank you, Mike and the MT Worlds team v1.0 PATCH NOTES: FEATURES: -NEW Javelin event. -NEW Full Oculus Rift and Touch compatibility. -NEW Practice all Events single player game mode. -NEW End of competition awards ceremony. IMPROVEMENTS: -Energy Blades was too easy later on, added a 3rd projectile and sped up rate of difficulty increases. -Boxing was too easy later on. Sped up difficulty rate increases. -Boxing game now shows point value for each projectile destroyed or blocked. -Round counters in all games that have multiple rounds. -Implemented TextMeshPro instead of old text meshes, rendered text looks much nicer now. -Added Oculus Touch images to pre-game tutorials. BUGFIXES: -Sword and Shield would sometimes be skipped in competitions due to an error in dual pistols, this was also causing some issues with records recording for the wrong game.

World VR Competition changes

changedhttps://youtu.be/vj9AVmnMDko World VR Competition has left early access with today's v 1.0 patch. This patch includes a new Javelin event, full Oculus Touch optimization for SteamVR, a new "Practice All Events" game mode, an award ceremony after all competitions, numerous QOL additions, and plenty of bugfixes and balance changes! We've put up a new trailer, put the game on sale and lowered the normal price of the game based on feedback from the VR community. We are absolutely thrilled to finally be at this point! We will continue to support the game with new content, balance changes and bugfixes. If you have any questions, or notice any bugs please respond here and let us know, we will do our best to resolve them ASAP. Thank you all for your support and I hope everyone has an awesome time with the game! Thank you, Mike and the MT Worlds team v1.0 PATCH NOTES: FEATURES: -NEW Javelin event. -NEW Full Oculus Rift and Touch compatibility. -NEW Practice all Events single player game mode. -NEW End of competition awards ceremony. IMPROVEMENTS: -Energy Blades was too easy later on, added a 3rd projectile and sped up rate of difficulty increases. -Boxing was too easy later on. Sped up difficulty rate increases. -Boxing game now shows point value for each projectile destroyed or blocked. -Round counters in all games that have multiple rounds. -Implemented TextMeshPro instead of old text meshes, rendered text looks much nicer now. -Added Oculus Touch images to pre-game tutorials. BUGFIXES: -Sword and Shield would sometimes be skipped in competitions due to an error in dual pistols, this was also causing some issues with records recording for the wrong game.

https://youtu.be/vj9AVmnMDko World VR Competition has left early access with today's v 1.0 patch. This patch includes a new Javelin event, full Oculus Touch optimization for SteamVR, a new "Practice All Events" game mode, an award ceremony after all competitions, numerous QOL additions, and plenty of bugfixes and balance changes! We've put up a new trailer, put the game on sale and lowered the normal price of the game based on feedback from the VR community. We are absolutely thrilled to finally be at this point! We will continue to support the game with new content, balance changes and bugfixes. If you have any questions, or notice any bugs please respond here and let us know, we will do our best to resolve them ASAP. Thank you all for your support and I hope everyone has an awesome time with the game! Thank you, Mike and the MT Worlds team v1.0 PATCH NOTES: FEATURES: -NEW Javelin event. -NEW Full Oculus Rift and Touch compatibility. -NEW Practice all Events single player game mode. -NEW End of competition awards ceremony. IMPROVEMENTS: -Energy Blades was too easy later on, added a 3rd projectile and sped up rate of difficulty increases. -Boxing was too easy later on. Sped up difficulty rate increases. -Boxing game now shows point value for each projectile destroyed or blocked. -Round counters in all games that have multiple rounds. -Implemented TextMeshPro instead of old text meshes, rendered text looks much nicer now. -Added Oculus Touch images to pre-game tutorials. BUGFIXES: -Sword and Shield would sometimes be skipped in competitions due to an error in dual pistols, this was also causing some issues with records recording for the wrong game.

Source

Steam News / 6 December 2016

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