Full notes
Full World Order: Global Power update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Your government is no longer a dashboard — it's a court. This update brings the people around you to life, gives your defining moments real weight, and deepens the three systems at the heart of the game.
THE LIVING POLITICAL CLASS - A roster of named figures now forms around you: an heir apparent, loyal lieutenants, the old guard, opposition leaders, a faction boss, your chief of the general staff, a media baron, an industrial oligarch. - Each has persistent loyalty, ambition, influence and traits, and a stance toward you that shifts month to month with the state of the nation. - Let an ambitious, influential figure's loyalty collapse and they begin to plot against you — and history will remember it. New screen: Government > Political Class.
CINEMATIC MOMENTS - The defining beats of your reign — a war, a record, a plot, a comeback, a new mandate — now land as a full-screen cinematic moment, wherever you are in the game. - Crisis decisions always come first; the moment waits its turn.
DEEPER SYSTEMS - National Web: trace how a single force cascades through the nation, plus a new "Ripple Chains" view of the strongest virtuous and vicious cycles acting on you right now. - Chronicle & Memoirs: your auto-written memoir is now organised into per-term chapters, with callbacks that tie the present to the past — peace that remembers how long the war lasted, comebacks that recall the dark days, second mandates that nod to the first. - Diplomacy: when a deal is refused, take the counter-offer in one click. And foreign capitals now bring proposals to you — alliances, trade pacts, non-aggression deals — ready to pursue.
Existing save files carry forward and keep working.
Source
Changelog.gg summarizes and formats this update. How we read updates.
