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Steam News7 April 20197y ago

UPDATE - "WITH LOVE"

As always focusing on bug reports we have prepared for you a cool update. CHANGES The crafting system Experience system Loot system The NPC system FULL LIST OF CHANGES Completely fixed and fully working crafting system

Full notes

Full World of Zombies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions7 changes0 removals
  • Fixes
  • Store
  • Gameplay
  • Balance
fixedFULL LIST OF CHANGESCompletely fixed and fully working crafting system things on the Base (John and Harry), as well as the system of quick crafting in the player's inventory. Of course we have been looking for what is the reason, but the solution was always on the surface.
changedFULL LIST OF CHANGESChanged the logic and counting the level of the player, now get the level is much easier , which means items in the store will be much more! Also excluded from the sale of ultra-rare items, more on that below.
changedFULL LIST OF CHANGESChanged and reworked the logic of the loot in raids . After a little more than a month after the release of the project in the open access has already formed favorites among the players.
changedFULL LIST OF CHANGESAlso the loot has been "zoning", so for example on a Fishing pier more tools, and the Hangar rounds.
addedFULL LIST OF CHANGESUltra rare items are added to the list and can meet the real adventurer of our world.
changedFIXED MINOR BUGSSome animation errors that you have reported to us.

World of Zombies changes

fixedCompletely fixed and fully working crafting system things on the Base (John and Harry), as well as the system of quick crafting in the player's inventory. Of course we have been looking for what is the reason, but the solution was always on the surface.
changedChanged the logic and counting the level of the player, now get the level is much easier , which means items in the store will be much more! Also excluded from the sale of ultra-rare items, more on that below.
changedChanged and reworked the logic of the loot in raids . After a little more than a month after the release of the project in the open access has already formed favorites among the players.
changedAlso the loot has been "zoning", so for example on a Fishing pier more tools, and the Hangar rounds.
addedUltra rare items are added to the list and can meet the real adventurer of our world.

As always focusing on bug reports we have prepared for you a cool update. CHANGES

  • The crafting system

  • Experience system

  • Loot system

  • The NPC system

FULL LIST OF CHANGES

  • Completely fixed and fully working crafting system things on the Base (John and Harry), as well as the system of quick crafting in the player's inventory. Of course we have been looking for what is the reason, but the solution was always on the surface.

  • Changed the logic and counting the level of the player, now get the level is much easier, which means items in the store will be much more! Also excluded from the sale of ultra-rare items, more on that below.

  • Changed and reworked the logic of the loot in raids. After a little more than a month after the release of the project in the open access has already formed favorites among the players.

All freebies over, the real game begins: All who managed to "gather up" good - rejoice, because the end of the easy loot has come.

  • Loot became less common, but there was a logic of separation (food, water, tools, weapons, clothing, ammunition, and so on).

  • Also the loot has been "zoning", so for example on a Fishing pier more tools, and the Hangar rounds.

  • The total number of items is directly related to the activity of players in the world as a whole.

  • Ultra rare items are added to the list and can meet the real adventurer of our world.

FIXED MINOR BUGS

  • Some animation errors that you have reported to us.

  • NPC behavioral errors.

  • Currency exchange bug.

  • Other minor bugs.

NEW SUPPLY DEALERS

The players ate all the apples and bought all the cardboard. Question - why? Due to the sharp need for vitamins and small sheets of cardboard, we have added a quantity of all goods for the whole world. Buy on health.

Find bugs, write, offer - all will take into work. As always yours sincerely - RT.

Source

Steam News / 7 April 2019

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