In this update6
Full notes
Full World of Tanks update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Events
Commanders! Equalize! is back to break the rules. Vehicles of Tiers I–X can meet on the battlefield, with lower-tier tanks' HP pools and firepower increased—the lower you go, the harder you hit! Steam post image
Event duration:
| EU (CEST/UTC+2) | NA (ET | CT | PT) | ASIA (UTC+8) | |
| Launch 1 Start | June 12 at 10:00 | June 12 at 10:00 | 09:00 | 07:00 | June 12 at 13:00 |
| Launch 1 End | June 15 at 00:30 | June 15 at 01:30 | 00:30 | June 14 22:30 | June 15 at 04:30 |
| Launch 2 Start | June 19 at 10:00 | June 19 at 10:00 | 09:00 | 07:00 | June 19 at 13:00 |
| Launch 2 End | June 22 at 00:30 | June 22 at 01:30 | 00:30 | June 21 22:30 | June 22 at 04:30 |
Battle Modifiers
| Steam post image | Steam post image | Steam post image |
| Iron Heart HP is increased by between 60% and 1,750% depending on vehicle tier. | Armor Shredder Penetration is increased by between 20% and 460% depending on vehicle tier. | Devastator Damage is increased by between 10% and 290% depending on vehicle tier. |
Progression and Rewards
Complete special missions to advance through Progression stages and earn in-game goodies, including credits, bonds, Personal Reserves, Free XP, components, Battle Pass Points, and random rewards with surprise items. After completing the main event Progression, keep on playing to earn credits and random rewards in the infinite Post-Progression.
Progression Rewards, 1st Launch:
Progression Rewards, 2nd Launch:
Post-Progression Rewards (Repeatable):
Random rewards:
Get one of the following rewards:
25,000, 50,000, or 200,000 credits
Expirable Reserve (7 days): +50% to credits for 1 hour
Expirable Reserve (7 days): +200% to Free and Crew XP for 1 hour
Expirable Reserve (7 days): +50% to Combat XP for 1 hour
1 or 3 days of WoT Premium Account
25 or 50 components
500 or 2,500 Free XP
Shake the foundations, Commanders! Prevail in battles where team compositions seem improbable and almost every vehicle feels different from what you are used to.
Roll Out!
Source
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