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Steam News16 June 202620d ago

Update news

Captains! We would like to share some of the changes currently planned for the next update. Below is a brief overview of several mechanics the development team is working on.

In this update2

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Full World of Sea Battle update

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What changed

0 fixes1 addition2 changes2 removals
  • Gameplay
removedAggressor Status and Reputation SystemIn the next update, we plan to improve the aggressor mechanic to make it more consistent and predictable. The aggressor status will remain active for a longer period after an attack and will no longer be cleared when entering a port.
changedAggressor Status and Reputation SystemWe are also preparing several fixes related to incorrect hostile status display after death, respawning, and other specific gameplay situations.
removedAggressor Status and Reputation SystemIn addition, changes to the reputation system are planned. Reputation will no longer be lost when sinking players from the same group, the same guild, or allied guilds that have mutually confirmed their alliance.
addedWind Rose ReworkWe continue to fine-tune the new wind system based on testing results and player feedback.
changedWind Rose ReworkThese are only some of the changes currently planned for the next update. Certain details may still be adjusted based on testing results and your feedback. Thank you for helping us improve the game. See you at sea, Captains!

World of Sea Battle changes

removedIn the next update, we plan to improve the aggressor mechanic to make it more consistent and predictable. The aggressor status will remain active for a longer period after an attack and will no longer be cleared when entering a port.
changedWe are also preparing several fixes related to incorrect hostile status display after death, respawning, and other specific gameplay situations.
removedIn addition, changes to the reputation system are planned. Reputation will no longer be lost when sinking players from the same group, the same guild, or allied guilds that have mutually confirmed their alliance.
addedWe continue to fine-tune the new wind system based on testing results and player feedback.
changedThese are only some of the changes currently planned for the next update. Certain details may still be adjusted based on testing results and your feedback. Thank you for helping us improve the game. See you at sea, Captains!

Captains!

We would like to share some of the changes currently planned for the next update. Below is a brief overview of several mechanics the development team is working on.

Aggressor Status and Reputation System

In the next update, we plan to improve the aggressor mechanic to make it more consistent and predictable. The aggressor status will remain active for a longer period after an attack and will no longer be cleared when entering a port.

We are also preparing several fixes related to incorrect hostile status display after death, respawning, and other specific gameplay situations.

In addition, changes to the reputation system are planned. Reputation will no longer be lost when sinking players from the same group, the same guild, or allied guilds that have mutually confirmed their alliance.

Wind Rose Rework

We continue to fine-tune the new wind system based on testing results and player feedback.

The next update is expected to reduce the impact of the least favorable wind direction, expand the sector of favorable wind, and slightly increase its positive effect on ship speed.

Our goal is to make wind influence more balanced and intuitive while preserving tactical depth and comfortable ship handling across different courses.

These are only some of the changes currently planned for the next update. Certain details may still be adjusted based on testing results and your feedback. Thank you for helping us improve the game. See you at sea, Captains!

Source

Steam News / 16 June 2026

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