HomeGamesUpdatesPricingMethodology
Steam News23 August 20232y ago

UPDATE #25 - MOTHER IS WATCHING

Changelog 1.61: Added a line of code that checks and recalculates the number of citizens to avoid errors. - Added a line of code that checks and recalculates the number of citizens of each class at the end of each turn.

Full notes

Full WORLD OF PARANOIA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAdded a line of code that checks and recalculates the number of citizens to avoid errors. - Added a line of code that checks and recalculates the number of citizens of each class at the end of each turn. - Added a line of code that checks and recalculates the number of robots in enemy armies to avoid errors. - Fixed a bug that didn't show correctly the casualties in enemy Security Robots. - A bug has been corrected where having less than 5 energy prevented 'The Matriz' from being built even if the necessary resources were available. - Fixed a bug that did not calculate correctly the number of citizens added to the Blacklist. - Flickering of the text showing the citizen's happiness when accepting dilemma #15 (Free the isolated citizens) has been avoided. - Fixed a spelling error in the 'Androids' technology text.

WORLD OF PARANOIA changes

addedAdded a line of code that checks and recalculates the number of citizens to avoid errors. - Added a line of code that checks and recalculates the number of citizens of each class at the end of each turn. - Added a line of code that checks and recalculates the number of robots in enemy armies to avoid errors. - Fixed a bug that didn't show correctly the casualties in enemy Security Robots. - A bug has been corrected where having less than 5 energy prevented 'The Matriz' from being built even if the necessary resources were available. - Fixed a bug that did not calculate correctly the number of citizens added to the Blacklist. - Flickering of the text showing the citizen's happiness when accepting dilemma #15 (Free the isolated citizens) has been avoided. - Fixed a spelling error in the 'Androids' technology text.

Changelog 1.61:

  • Added a line of code that checks and recalculates the number of citizens to avoid errors. - Added a line of code that checks and recalculates the number of citizens of each class at the end of each turn. - Added a line of code that checks and recalculates the number of robots in enemy armies to avoid errors. - Fixed a bug that didn't show correctly the casualties in enemy Security Robots. - A bug has been corrected where having less than 5 energy prevented 'The Matriz' from being built even if the necessary resources were available. - Fixed a bug that did not calculate correctly the number of citizens added to the Blacklist. - Flickering of the text showing the citizen's happiness when accepting dilemma #15 (Free the isolated citizens) has been avoided. - Fixed a spelling error in the 'Androids' technology text.

I'll be watching you too, citizen

Source

Steam News / 23 August 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.