Full notes
Full World of MiniMonsters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
World of MiniMonsters changes
WORLD OF MINIMONSTERS HAS BEEN RELEASED!
You can enjoy the 10% discount per launch.
World of MiniMonsters was a game that I always want to make. I found an opportunity and I was working on it several weeks and I'm glad with the result.
However the last days, testing the game I have had a lot of ideas to improve the game. Many people helps me with their suggestions and ideas and they have added a lot of beautiful stuff to 'my todo list'. So this game will have new features soon.
And WHAT IS THE NEXT?
Well, there are many interesting ideas contributed by the testers and kindly people but I think these will be the next steps (and it doesn't have to be in this order):
The captured MiniMonster will be more powerfull if the game is more advanced. - The possibility to change an own MiniMonsters in the middle of the combat. - A new type of adventure: The errant merchant. -Fatigue. You should change the minimonster and choose any one new each new combat. - More adventures. - And more Minimonsters! (There are some more thought).
HAVE YOU ANY IDEAS OR SUGGESTIONS?
You can leave your suggestions, wishes and bug reports on the World of MiniMonsters forums here, in Steam. You also can write me in my new Discord channel: https://discord.gg/FhCPHue2.
Today I’m releasing another game too: World of Paranoia. https://store.steampowered.com/app/1720740/WORLD_OF_PARANOIA/
Take a peek if you want.
Have you choosen your favorite MiniMonster?.
Thank you for buy World of MiniMonsters.
Source
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