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Steam News14 November 20223y ago

0.9.9d ‘BLOOD MOON’ expanded character and event modding

MODDING MYSTERIES: mystery fixes and small reworks, making old custom content work as intended MODDING CHARACTERS: new key under the "[starting_bonus]" section: "type_a", which takes these values: "" (default), "item",

Full notes

Full WORLD OF HORROR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes9 additions9 changes4 removals
  • Gameplay
  • Performance
  • Events
  • Balance
  • Security
  • Fixes
addednew key under the "[starting_bonus]" section: "type_a", which takes these values: "" (default), "item", "spell", "funds", "injury", "curse", "status", "doom", "bullets", "cigarettes".
addednew key under the "[starting_bonus]" section: "name_a", which takes these values: "" (default), "CARD_NAME", "VALUE".
fixedcustom perk PREMONITION-related crashes are fixed
changedMODDING EVENTS:
addednew key under the "[event]" section: "a_required", which takes these values: "" (default), "CARD_NAME".
addednew key under the "[event]" section: "a_locked", which takes these values: "" (default), "MESSAGE".
the DOOM cost of VENDING MACHINES (12the DOOM cost of VENDING MACHINES ( increased, buff

WORLD OF HORROR changes

addednew key under the "[starting_bonus]" section: "type_a", which takes these values: "" (default), "item", "spell", "funds", "injury", "curse", "status", "doom", "bullets", "cigarettes".
addednew key under the "[starting_bonus]" section: "name_a", which takes these values: "" (default), "CARD_NAME", "VALUE".
fixedcustom perk PREMONITION-related crashes are fixed
changedMODDING EVENTS:
addednew key under the "[event]" section: "a_required", which takes these values: "" (default), "CARD_NAME".

MODDING MYSTERIES:

  • mystery fixes and small reworks, making old custom content work as intended

MODDING CHARACTERS:

  • new key under the "[starting_bonus]" section: "type_a", which takes these values: "" (default), "item", "spell", "funds", "injury", "curse", "status", "doom", "bullets", "cigarettes".

  • new key under the "[starting_bonus]" section: "name_a", which takes these values: "" (default), "CARD_NAME", "VALUE".

  • second starting bonus is possible using sections "type_b" and "name_b"

  • custom perk PREMONITION-related crashes are fixed

MODDING EVENTS:

  • new key under the "[event]" section: "a_required", which takes these values: "" (default), "CARD_NAME".

  • new key under the "[event]" section: "a_locked", which takes these values: "" (default), "MESSAGE".

  • to lock options in events that have multiple options, use "b_required", "b_locked", "c_required", "c_locked"

  • these new optional keys and values will lock selected event options, displaying "name_X" if characters don't have the chosen card

IMPORTANT CHANGES:

  • rare global event-related crashes are fixed

  • added support for French, Swedish, Danish, and Portuguese alphabet

  • game properly saves and loads the information about enemies and mysteries

OTHER FIXES

  • Aiko’s plush toy no longer gives a hidden DOOM penalty

  • starting a custom playthrough correctly sets the initial backstory to WORLD OF HORROR

  • consistent custom character's chibi sprite when investigating

  • STARS ARE RIGHT works again

  • pixel off-color artifacts removed

  • the nurse correctly treats BROKEN NOSE now

  • EVT176: correct penalty applies

  • EVT066removed mention of the doppelganger park ranger
  • ENM021empty special attack fixed
  • ENM073: damage dealt shows correctly now

  • Yashiro's faith opening exploit fixed

  • throwing equipped items in combat doesn't increase the number of free slots

  • RITUAL ROBE correctly displays as a slot C item

  • library actions and description display correctly now

  • spelling and grammar fixes

  • UCHIDA's chibi sprite and ally effect fixed

  • added in-game explanations for certain mechanics

  • halloween comes and goes, and so do weird hairstyles

  • ending screenoverflowing text fixed
  • ENM075: minor changes to reflect the characters better

  • swapped the location of the bedroom and the kitchen

  • upgrade screen: selected stat upgrade shows correctly

  • TORCH deal the correct damage type

  • Dog ending displays correctly now

  • DOOM EFFIGY weird doom display fixed

  • INSOMNIA status fixed

  • FEARFUL and MASOCHISTIC curses added to the game

  • EVT122fixed the incorrect damage dealt to the player
  • GHASTLY PRESENCE soft block related to the newest mystery removed

BALANCE CHANGES:

  • increased the DOOM cost of VENDING MACHINES (1 -> 2)

  • ILL-FATED's starting experience has been reduced for JURI (133 -> 66)

  • MEAT CLEAVER's new effect: [extra damage against HUMAN and MONSTER enemies]

Known issues:

  • in-game preview for custom events crashes the game but it doesn't affect players

  • throwing items that have the same name as current equipment tend to increase/decrease inventory size

Thanks for reading!

Source

Steam News / 14 November 2022

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