HomeGamesUpdatesPricingMethodology
Steam News4 October 20205y ago

0.9.16 ‘AUTUMN MODDING UPDATE’

Major features for this patch include: NEW FEATURE: CUSTOM ENEMIES included with the local game files is an example of a custom enemy two steps forward, one step back: for this version I had to remove an option of enabl

In this update4

Full notes

Full WORLD OF HORROR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition9 changes4 removals
  • Events
  • Performance
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
removedNEW FEATURE: CUSTOM ENEMIEStwo steps forward, one step back: for this version I had to remove an option of enabling/disabling events. This temporary change, however, allowed the modding content to be back on macOS platform. Enabling/Disabling should be back for the next update.
changedNEW FEATURE: CUSTOM ENEMIESwhat's next for modding? Chaining events/triggering enemy encounters as an event result. That will eventually lead to custom mysteries!
fixedIMPORTANT CHANGESEVT-140 'CASTED' crash fixed
fixedIMPORTANT CHANGESfixed a BITE-related crash happening during combat
changedBALANCEMONUMENT scales a bit differently, raising its cost slightly faster
changedBALANCEevents requiring HOLY CANDLE lower 1% less DOOM each
MONKEY WRENCH's speed lowered (7580MONKEY WRENCH's speed lowered ( increased, buffH-D FLASHLIGHT's base chance to hit increased (7075H-D FLASHLIGHT's base chance to hit increased ( increased, buff

WORLD OF HORROR changes

removedtwo steps forward, one step back: for this version I had to remove an option of enabling/disabling events. This temporary change, however, allowed the modding content to be back on macOS platform. Enabling/Disabling should be back for the next update.
changedwhat's next for modding? Chaining events/triggering enemy encounters as an event result. That will eventually lead to custom mysteries!
fixedEVT-140 'CASTED' crash fixed
fixedfixed a BITE-related crash happening during combat
changedMONUMENT scales a bit differently, raising its cost slightly faster

Major features for this patch include:

NEW FEATURE: CUSTOM ENEMIES

  • included with the local game files is an example of a custom enemy

  • two steps forward, one step back: for this version I had to remove an option of enabling/disabling events. This temporary change, however, allowed the modding content to be back on macOS platform. Enabling/Disabling should be back for the next update.

  • what's next for modding? Chaining events/triggering enemy encounters as an event result. That will eventually lead to custom mysteries!

IMPORTANT CHANGES

  • EVT-140 'CASTED' crash fixed

  • fixed a BITE-related crash happening during combat

BALANCE

  • MONUMENT scales a bit differently, raising its cost slightly faster

  • events requiring HOLY CANDLE lower 1% less DOOM each

  • Botanist mystery's ending D now raises doom

  • MONKEY WRENCH's speed lowered (75->80)

  • having MONKEY WRENCH equipped speeds up the FORCE MANHOLE OPEN action, similar to CROWBAR

  • H-D FLASHLIGHT's base chance to hit increased (70->75)

  • YASHIRO stats reshuffled

  • YASHIRO starts with a new item/status OMINOUS LETTER

WHAT'S NEXT?

  • 0.9.17: Halloween content update! (ETA: Halloween)

Other patch notes

  • injuries no longer can be healed before entering the doctor's office

  • BITE action is now properly affected by ITHOTU's effect

  • The special effect of both MAGICIAN and TIME WARPER is now properly explained in-game without cryptic log messages

  • MEDITATE combat action now properly costs 20TUs instead of 30

  • with BRONZE CRUCIFIX equipped you no longer can perform the sever combat action

  • visiting the police station is no longer free of YGOTHAEG's gaze

  • various typos fixed

  • knight-errant works properly in the coma mystery

  • mermaid mystery: monkey wrench works as said during the boss combat encounter

  • mermaid mystery: opening a manhole is generally faster

  • bulletin mysteryoverlapping text fixed
  • dead pixels fixed

  • not even the witch will protect you from YGOTHAEG's gaze anymore

If you find any issues, bugs, or typos in the game, as always please report them to our official bug tracking sheet.

Thanks for reading!

Source

Steam News / 4 October 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.