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Steam News1 August 20264d ago

[0.3.104] Patch Notes

Changelog v0.3.104 Bug Fixes Fixed an issue where the quest rewarding an increase to the maximum building limit was not working Fixed an issue where players were unable to upgrade the castle and expand territory Fixed a

In this update5

Full notes

Full World of Eggs: Idle Adventures update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes8 additions4 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Events
  • Balance
fixedBug FixesFixed an issue where the quest rewarding an increase to the maximum building limit was not working
fixedBug FixesFixed an issue where players were unable to upgrade the castle and expand territory
fixedBug FixesFixed a bug causing item drop modifiers granted by shards to multiply incorrectly
fixedBug FixesFixed UI issues in random events where reward quantities were hidden
addedContentAdded new buildings: Hatchery, The Fang Keep
addedContentAdded a new unit type: Wrangler, available by upgrading a Farmer in a Tier 2 Farm or Tier 2 Field Camp
Tier 1 Soldier mortality rate40%25%Tier 1 Soldier mortality rate decreased, nerf

World of Eggs: Idle Adventures changes

fixedFixed an issue where the quest rewarding an increase to the maximum building limit was not working
fixedFixed an issue where players were unable to upgrade the castle and expand territory
fixedFixed a bug causing item drop modifiers granted by shards to multiply incorrectly
fixedFixed UI issues in random events where reward quantities were hidden
addedAdded new buildings: Hatchery, The Fang Keep

Changelog v0.3.104

Bug Fixes

  • Fixed an issue where the quest rewarding an increase to the maximum building limit was not working

  • Fixed an issue where players were unable to upgrade the castle and expand territory

  • Fixed a bug causing item drop modifiers granted by shards to multiply incorrectly

  • Fixed UI issues in random events where reward quantities were hidden

Content

  • Added new buildings: Hatchery, The Fang Keep

  • Added a new unit typeWrangler, available by upgrading a Farmer in a Tier 2 Farm or Tier 2 Field Camp
  • Added a new neutral island for gathering Early Eggs

  • Added a new shard type from sea random events: Pearl Beads

  • Added new types of random events at sea — please note that events can now be negative and harmful

Improvements

  • The ships panel can now be hidden and moved

  • Cargo can now be delivered not only from the city warehouse to an island, but also in reverse and directly from the holds of docked ships

  • A repair button has been added to quick access when selecting an island

Balance

  • Significantly increased ship repair costs, as the previous value was unbalanced and allowed player fleets to grow indefinitely

  • Significantly increased risks in random events involving loss of currency and resources

  • Tier 1 Soldier mortality rate reduced from 40% to 25% at Tier 2 Watchtower

  • Increased water and fish consumption across various areas

Source

Steam News / 1 August 2026

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