Full notes
Full World Of Conquerors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
World Of Conquerors changes
Changes
Level 3 apartments now add 150 to your population limit (up from 100). This is to make holding a defence, scouts and attacking force easier, depending on how things turn out this may increase more in the future.
You will now receive a battle report if somebody unsuccessfully attacks you.
Quarries and Iron mines now pay the same amount of resources as farms and lumber mills.
Added a reset account limit of three resets because people were exploiting it to make get around peoples block list and spam world chat.
The city defence (Mercenaries) now provides slightly less outlaw soldiers
The hitpoints and attack of traps, abatis and archer towers in your cities defence have all been lowered.
Fixes
Losing defence scout reports will now show the correct amount of deaths on the defender side.
Fixed a bug where switching to alliance chat and then opening the map would freeze up your map screen forcing a game restart.
Fixed a bug where some battles could end before all treasures were acquired.
Fixed a bug where you could build city defence with enough resources (although the defences did not save)
FIxed a bug where new cities could appear ontop of other peoples cities (if this has happened to you just bug report it and ill fix you up)
Fixed a bug that made it difficult to select some mounted generals.
Source
Changelog.gg summarizes and formats this update. How we read updates.
