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Steam News18 March 20179y ago

Several Updates

Hi all, I managed to implement a few suggestions and fix a few bugs that you've brought up over the past few weeks!

Full notes

Full World Boxing Manager update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes0 removals
  • Server
  • Fixes
  • Gameplay
  • Balance
fixedNetwork Counteroffers Fixed a bug in which accepting a network counter-offer after the event in question would create a blank upcoming match. Counteroffers are now invalidated after the event. For those of you who have already run into this problem, I added functionality to clean up any empty events you have scheduled. They'll be cleaned up the next time you hit the Next Day button.
fixedMulti-weight Rankings Fixed an issue in which fighters who fought at different weight classes were not appearing in rankings lists. If your fighter has fought at a certain weight at least three times in the past two years, he'll appear on the rankigns for that weight class.
changedIncreased Odds of Discovering Traits in Sparring Self-explanatory
changedTraits Discovered in Sparring More Likely to Correspond to Style Prior to this update, traits found were completely random. Now they are weighted in favour of style-specific stats (though it's no guarantee that a newly-found trait will be, just more likely).
addedAdded Sparring Gains Based on Style You will see increased gains from weaker fighters when sparring against better fighters. Here, reputation doesn't apply - sparring gains are based on the average of each fighter's stats. This is because it's technically possible to cherry-pick your way to All-Time Great status while having a statistically weak fighter.

Hi all, I managed to implement a few suggestions and fix a few bugs that you've brought up over the past few weeks! Bugfixes:

  • Network Counteroffers Fixed a bug in which accepting a network counter-offer after the event in question would create a blank upcoming match. Counteroffers are now invalidated after the event. For those of you who have already run into this problem, I added functionality to clean up any empty events you have scheduled. They'll be cleaned up the next time you hit the Next Day button.

  • Multi-weight Rankings Fixed an issue in which fighters who fought at different weight classes were not appearing in rankings lists. If your fighter has fought at a certain weight at least three times in the past two years, he'll appear on the rankigns for that weight class.

Tweaks:

  • Increased Odds of Discovering Traits in Sparring Self-explanatory

  • Traits Discovered in Sparring More Likely to Correspond to Style Prior to this update, traits found were completely random. Now they are weighted in favour of style-specific stats (though it's no guarantee that a newly-found trait will be, just more likely).

  • Added Sparring Gains Based on Style You will see increased gains from weaker fighters when sparring against better fighters. Here, reputation doesn't apply - sparring gains are based on the average of each fighter's stats. This is because it's technically possible to cherry-pick your way to All-Time Great status while having a statistically weak fighter.

Hope this helps!

Source

Steam News / 18 March 2017

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