Full notes
Full Worbital update
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What changed
- Server
- Gameplay
- Compatibility
- Balance
Worbital changes
Here comes the much anticipated fourth Worbital content update! And boy, do we have some stuff for you.
First and foremost, we did our best to fix the most essential bugs and issues that have been reported over the last months. Network issues, weapon bugs, visuals, balance - we fixed a whole bunch. Hopefully, this will make matches a lot smoother for many players.
Second - and most exciting, we added new weapons! Each of the factions gets one: Partycle Ball (Celestials), Bouncer (Lucid) and Waste Missile (Terrene).
See the full changelog for today’s update enclosed at the end of this announcement.
Consoles & Free Steam Weekend
As we’ve announced earlier, this Friday we are launching Worbital on PS4, Xbox One and Nintendo Switch. At launch, cross-platform multiplayer will be functional for PC and Switch players. We’re also continuing work to connect players from the other platforms as well. The more the merrier!
In order to add yet more action for the coming days, Worbital has been approved for a free weekend on Steam! This will undoubtedly bring about a swarm of new players, in addition to the console folk. Gather your friends for some planet-busting action, starting Oct. 17th at 10:00am, lasting until Oct. 20th 1:00pm (PT).
That’s about it. What do you think of the new weapons? Let us know in the comments, on Twitter, Facebook or on our official Discord server.
Happy blasting!
Worbital 1.10.6638 - October 16th, 2019
Features
New Weapons
Waste Missile (Terrene): Chuck your hazardous waste into space! Causes a toxic cloud on impact and temporarily prevents building on the damaged sector.
Bouncer (Lucid): Generates a thick cloud of concentrated toxic sludge that bounces back projectiles that hit it.
Partycle Ball (Celestials): A very cool, celebratory laser show!
Fixes
Mist Dispersion should no longer occasionally trigger its smokescreen or flash freeze multiple times
Sub-Zero Drone and Solaronite Gun flares shot through the ice sun in Fire & Ice no longer award the achievement "The Ice Age!"
Solaronite gun now uses proper fragments when shooting through the normal sun
Fixed an edge case where game would freeze when match rules disabled planet derailment and planets with a moon get destroyed, which would cause the moons to derail
Fixed multiple issues related to controller disconnecting
Fixed issues with AI’s usage of Gun Gun, Lasers and other timing-critical weapons
Fixed the AI to better take the planet movement into account when targeting Wave Cannon
Fixed controller disconnect not returning to the correct state if dialogue screen was open
Fixed controller navigation issues in the main menu
Fixed issues caused by two players joining a match at the same time
Fixed issues caused by players disconnecting during loading screen
Fixed autosizing of various input fields and popups
Fixes to cosmetics menu functionality
Minor fixes to local play input handling
Major AI performance optimizations
Gravity calculation optimizations
Major performance improvements
Various minor bug fixes
Minor text fixes
Adjustments
Added additional particle effects to planet damage
Added a new highlight to planet selection UI when new planets are colonized
World Rammer now applies a short planet speed boost when hitting a planet that's already derailed
Adjusted and disabled many controller vibration triggers for better compatibility
Adjusted camera speeds to be snappier on controller
Balance
Easy AI is now easier
Impossible AI is now slightly more impossible
Increased Chaos Engine chance to derail and rerail, while decreasing boost chance
Decreased player planet soil endurance
Increased Spreadcannon charge time
Increased Shotcannon charge time
Increased Celestials Orbit Boost charge time
Decreased Nuclear Plant cooldown multiplier
Decreased level 3 Coilgun fragment damage
Decreased Celestials Spike HP
Increased Celestials Spike core damage
Decreased Burst Missiles build limit
Plasma Cannon targeting can now be angled
Decreased Plasma Cannon soil damage
Increased Shield Defense charge time
Increased Gravimetric Shield charge time
Increased Fragmenter fragment soil damage
Decreased Fragmenter HP
Increased Glacier charge time
Increased Glacier freeze aoe
Increased Glacier structure damage
Increased Glacier core damage
Increased Celestial Solaronite Gun build duration
Increased Celestial Solaronite Gun cooldown
Increased Celestial Solaronite Gun structure damage
Increased Celestial Solaronite Gun flare amount
Decreased Celestial Solaronite Gun flare structure damage
Decreased Celestial Solaronite Gun flare soil damage
Decreased Celestial Solaronite Gun flare lifespan
Increased Gatling Cannon soil damage
Decreased Gun Gun build duration
Increased Gun Gun's range
Increased Flamethrower range
Decreased Sub-Zero Drone charge time
Decreased Sub-Zero Drone structure aoe
Decreased Sub-Zero Drone lifespan, so that they now consistently hit 4 times
Decreased Sub-Zero Drone fund generation
Increased Sub-Zero Drone projectile's freeze aoe
Increased Short Circuit Beam charge time
Decreased Short Circuit Beam HP
Decreased Missile Scrambler effect radius
Increased Missile Control Ship build duration
Increased Missile Control Ship damage
Increased Missile Control Ship default missile damage
Decreased Missile Control Ship effect radius
Increased Sentry Capsule HP
Increased World Rammer structure damage
Increased World Rammer ramming power
Increased World Rammer core damage
Increased Colonizer colonizing speed at levels 1 & 2
Increased Colonizer colonizing bonus from firing a second one
Decreased Cataclysm volcano projectile damage
Decreased Cataclysm volcano projectile soil damage
Decreased Cataclysm volcano projectile structure aoe
Decreased Dreadnought machinegun structure damage
Decreased Dreadnought machinegun soil damage
Decreased Fusion Cannon fragment damage
Decreased Fusion Cannon fragment aoe
Decreased Fusion Cannon structure aoe
Decreased Fusion Cannon soil damage
Decreased Fusion Cannon core damage
Decreased Solar Laser charge time
Decreased Rocket Barrage structure damage
Decreased Rocket Barrage soil damage
Decreased Photon Missile soil damage
Decreased Photon Missile structure aoe
Decreased Photon Missile core damage
Increased Solar Plant’s Charge Multiplier
Decreased Celestial Solar Plant Cost
Increased Celestials Orbit Boost build cost
Decreased Hurt Amplifier build cost
Decreased Orbital Destabilizer build cost
Decreased Overcharger build cost
Decreased Cryogenesis build cost
Decreased Chaos Engine build cost
Increased Cataclysm build duration
Increased Star Drive build duration
Decreased Moonburst build duration
Decreased Mist Dispersion build duration
Decreased Chaos Engine build duration
Increased Orbit Boost tier cost
Increased Solaronite Gun tier cost
Increased Asteroid Diversion tier cost
Increased Star Drive tier cost
Decreased Fragmenter tier cost
Decreased Sentry Capsule tier cost
Decreased Nuclear Missile tier cost
Decreased World Rammer tier cost
Source
Changelog.gg summarizes and formats this update. How we read updates.
