What changed
0 fixes1 addition0 changes0 removals
addedUpdate incomingToday we hope to show you that our team of 6 have been (and still are) listening to your ideas. Instead of taking a little rest after release, we have been working hard to fix bugs, add polish and even integrate some new elements. Yes, we now have lip-sync in the cutscenes where Red actually talks, but also new kill and die animations and effects, fixes in subtitles, difficulty based checkpoints and more... The complete change-log will be available in our discussion forums once the build is live! We have noticed that some of you have troubles with Red grabbing pipes and ledges. This is identified as a performance issue. Please consult our post about checking and optimizing performance on your computer (http://steamcommunity.com/app/281940/discussions/1/617330406663384799/) Again, we want to thank you for believing in us! The Woolfe Pack
Woolfe - The Red Hood Diaries changes
addedToday we hope to show you that our team of 6 have been (and still are) listening to your ideas. Instead of taking a little rest after release, we have been working hard to fix bugs, add polish and even integrate some new elements. Yes, we now have lip-sync in the cutscenes where Red actually talks, but also new kill and die animations and effects, fixes in subtitles, difficulty based checkpoints and more... The complete change-log will be available in our discussion forums once the build is live! We have noticed that some of you have troubles with Red grabbing pipes and ledges. This is identified as a performance issue. Please consult our post about checking and optimizing performance on your computer (http://steamcommunity.com/app/281940/discussions/1/617330406663384799/) Again, we want to thank you for believing in us! The Woolfe Pack
It’s just over a week since we launched Woolfe - The Red Hood Diaries on Steam. We have received a lot of constructive feedback on how we might improve the game, for which we thank you.
Update incoming
Today we hope to show you that our team of 6 have been (and still are) listening to your ideas. Instead of taking a little rest after release, we have been working hard to fix bugs, add polish and even integrate some new elements. Yes, we now have lip-sync in the cutscenes where Red actually talks, but also new kill and die animations and effects, fixes in subtitles, difficulty based checkpoints and more... The complete change-log will be available in our discussion forums once the build is live! We have noticed that some of you have troubles with Red grabbing pipes and ledges. This is identified as a performance issue. Please consult our post about checking and optimizing performance on your computer (http://steamcommunity.com/app/281940/discussions/1/617330406663384799/) Again, we want to thank you for believing in us! The Woolfe Pack