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Steam News8 March 201511y ago

Sunday Update

Dearest early birds, So, how did our traditional Friday update become a Sunday update? Well, we worked our asses off to push out a build (and update) on Friday, but some things went pretty wrong there.

Full notes

Full Woolfe - The Red Hood Diaries update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
addedDearest early birds,So, how did our traditional Friday update become a Sunday update? Well, we worked our asses off to push out a build (and update) on Friday, but some things went pretty wrong there. Some of you may have seen and played the buggy build that should have never gone live: especially to those, we apologize. That was not the quality we meant to deliver to you. We took down the buggy build within a few hours and put the older version back online so we could continue fixing, which we did all weekend long. With a little delay, you can now find a decent updated Woolfe on Steam. Now, let us take you through the other stuff that went on over the past few days.
changedGranny updateFollwing the public casting, we contacted your and our favorite voice actresses for the part of Granny. Number 3 and 4 were everyone’s favorites and we are super excited to confirm now that Granny #4 is on board and recording her scenes as we speak! (http://www.youtube.com/watch?v=gD8etg65xHw). She’s gonna kick ass as Red’s grandma!
changedChangelogSo what’s in today’s build, you wonder? Adjustable difficulties You will now be able to play the game on three different difficulty settings: Easy, Medium and Hard. Think you’re up for that? Toy Soldier editor integration The Kickstarter backers will be pleased to know that the Toy Soldier editor is now integrated in-game! While you’re playing the game, there’s a chance you’ll encounter one of these customized soldiers. Once it’s defeated, you will see a notification on screen. These will give you extra skill-points you can afterwards use to add more upgrades to your own Toy Soldier. (The Toy Soldier Editor is a feature for Kickstarter backers only but none-kickstarter backers can still encounter these creations in-game. You are able to remove this option in the settings menu.) Sewer boss-fight cutscene We realized there were some people who had difficulty understanding what they were supposed to do when they encountered the giant sewer rat. To fix that problem we integrated a new cutscene at the beginning of the fight. Shadow tweaking We’ve made some adjustments concerning Red’s own shadow and we think it actually looks a lot more realistic and believable now. Boss fight icons During a boss fight, you can now see that their health bars on the right hand side are accompanied by a little icon with their face on it. Bugfixes No update would be complete without some bugfixes. These include:
changedChangelogForest chase: The traps in the forest chase level now do damage. As they should.
changedChangelogCollision fixes: There have been a lot of collision fixes, mainly in the Pied Piper hideout and the market chase.
addedChangelogDutch subtitles Along with English, French and German, we’ve now added Dutch subtitles to the game. They should all be working now. Dutch unlockable content and menu

Woolfe - The Red Hood Diaries changes

addedSo, how did our traditional Friday update become a Sunday update? Well, we worked our asses off to push out a build (and update) on Friday, but some things went pretty wrong there. Some of you may have seen and played the buggy build that should have never gone live: especially to those, we apologize. That was not the quality we meant to deliver to you. We took down the buggy build within a few hours and put the older version back online so we could continue fixing, which we did all weekend long. With a little delay, you can now find a decent updated Woolfe on Steam. Now, let us take you through the other stuff that went on over the past few days.
changedFollwing the public casting, we contacted your and our favorite voice actresses for the part of Granny. Number 3 and 4 were everyone’s favorites and we are super excited to confirm now that Granny #4 is on board and recording her scenes as we speak! (http://www.youtube.com/watch?v=gD8etg65xHw). She’s gonna kick ass as Red’s grandma!
changedSo what’s in today’s build, you wonder? Adjustable difficulties You will now be able to play the game on three different difficulty settings: Easy, Medium and Hard. Think you’re up for that? Toy Soldier editor integration The Kickstarter backers will be pleased to know that the Toy Soldier editor is now integrated in-game! While you’re playing the game, there’s a chance you’ll encounter one of these customized soldiers. Once it’s defeated, you will see a notification on screen. These will give you extra skill-points you can afterwards use to add more upgrades to your own Toy Soldier. (The Toy Soldier Editor is a feature for Kickstarter backers only but none-kickstarter backers can still encounter these creations in-game. You are able to remove this option in the settings menu.) Sewer boss-fight cutscene We realized there were some people who had difficulty understanding what they were supposed to do when they encountered the giant sewer rat. To fix that problem we integrated a new cutscene at the beginning of the fight. Shadow tweaking We’ve made some adjustments concerning Red’s own shadow and we think it actually looks a lot more realistic and believable now. Boss fight icons During a boss fight, you can now see that their health bars on the right hand side are accompanied by a little icon with their face on it. Bugfixes No update would be complete without some bugfixes. These include:
changedForest chase: The traps in the forest chase level now do damage. As they should.
changedCollision fixes: There have been a lot of collision fixes, mainly in the Pied Piper hideout and the market chase.

Dearest early birds,

So, how did our traditional Friday update become a Sunday update? Well, we worked our asses off to push out a build (and update) on Friday, but some things went pretty wrong there. Some of you may have seen and played the buggy build that should have never gone live: especially to those, we apologize. That was not the quality we meant to deliver to you. We took down the buggy build within a few hours and put the older version back online so we could continue fixing, which we did all weekend long. With a little delay, you can now find a decent updated Woolfe on Steam. Now, let us take you through the other stuff that went on over the past few days.

Twitch Stream Reminder

GRIN’s Wim Wouters has spent this week in the US, talking to press at GDC and PAX. By Tuesday, he will be back in Belgium and happily give you all a report on how things have been. Meet our big boss Tuesady at 8 PM GMT on our Twitch channel: http://www.twitch.tv/WoolfeGame

Granny update

Follwing the public casting, we contacted your and our favorite voice actresses for the part of Granny. Number 3 and 4 were everyone’s favorites and we are super excited to confirm now that Granny #4 is on board and recording her scenes as we speak! (http://www.youtube.com/watch?v=gD8etg65xHw). She’s gonna kick ass as Red’s grandma!

Changelog

So what’s in today’s build, you wonder? Adjustable difficulties You will now be able to play the game on three different difficulty settings: Easy, Medium and Hard. Think you’re up for that? Toy Soldier editor integration The Kickstarter backers will be pleased to know that the Toy Soldier editor is now integrated in-game! While you’re playing the game, there’s a chance you’ll encounter one of these customized soldiers. Once it’s defeated, you will see a notification on screen. These will give you extra skill-points you can afterwards use to add more upgrades to your own Toy Soldier. (The Toy Soldier Editor is a feature for Kickstarter backers only but none-kickstarter backers can still encounter these creations in-game. You are able to remove this option in the settings menu.) Sewer boss-fight cutscene We realized there were some people who had difficulty understanding what they were supposed to do when they encountered the giant sewer rat. To fix that problem we integrated a new cutscene at the beginning of the fight. Shadow tweaking We’ve made some adjustments concerning Red’s own shadow and we think it actually looks a lot more realistic and believable now. Boss fight icons During a boss fight, you can now see that their health bars on the right hand side are accompanied by a little icon with their face on it. Bugfixes No update would be complete without some bugfixes. These include:

  • Checkpoints: There were some issues with some checkpoints in the past. No need to worry about missing a checkpoint now.

  • Tutorial: In the Tutorial level, all jumps should now be doable in a single jump.

  • Forest chase: The traps in the forest chase level now do damage. As they should.

  • Collision fixes: There have been a lot of collision fixes, mainly in the Pied Piper hideout and the market chase.

Dutch subtitles Along with English, French and German, we’ve now added Dutch subtitles to the game. They should all be working now. Dutch unlockable content and menu

Source

Steam News / 8 March 2015

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