What changed
2 fixes1 addition10 changes3 removals
- Balance
- Gameplay
- UI and audio
changedThis is just a small update that helps address some of the worst remaining bugs and balance issues in the game.
changedFixed Bug Where Enemies Could Run Through WallsThe logic for enemy movement, especially for moving through and around walls, is some of the most complicated in the game. Because of this, there has been a bug where enemies could sometimes ignore walls and run right through them. We have finally gotten a chance to look into the issue, and think that it should be extremely rare now, or even gone entirely. Please let us know if you still see enemies run through walls after playing with this update.
changedBerserker Balance ChangesWe received some feedback that Berserkers are underpowered compared to the other classes, and we confirmed this with playtesting. We made the following changes to Berserkers to help bring their power in line with other classes.
changedBerserker Balance ChangesBerserker Enrage class bonus buffed. Bonus damage increased from 20% / 40% / 60% / 80% to 40% / 80% / 120% / 160% and damage reduction increased from -15% / -30% / -45% / -60% to -30% / -40% / -50% / -60%.
changedBerserker Balance ChangesBerserker Execution class bonus buffed. Bonus damage increased from 40% / 80% / 120% / 160% to 50% / 100% / 150% / 200% and heal on kill amount increased from 5 health to 10 health.
removedBerserker Balance ChangesBerserker Frenzy class bonus reworked. Bonus no longer requires being below 50% health and gives 15% / 30% / 45% / 60% bonus attack speed and movement speed.
Bonus damage20%/40%/60%/80%→40%/80%/120%/160%↑Bonus damage increased, buffBonus damage40%/80%/120%/160%→50%/100%/150%/200%↑Bonus damage increased, buffTotem tower summon cooldown10/8.5/7seconds→8/7/6seconds↓Totem tower summon cooldown decreased, buffTotem tower heal amount30→50↑Totem tower heal amount increased, buffWool at the Gates changes
changedThis is just a small update that helps address some of the worst remaining bugs and balance issues in the game.
changedThe logic for enemy movement, especially for moving through and around walls, is some of the most complicated in the game. Because of this, there has been a bug where enemies could sometimes ignore walls and run right through them. We have finally gotten a chance to look into the issue, and think that it should be extremely rare now, or even gone entirely. Please let us know if you still see enemies run through walls after playing with this update.
changedWe received some feedback that Berserkers are underpowered compared to the other classes, and we confirmed this with playtesting. We made the following changes to Berserkers to help bring their power in line with other classes.
changedBerserker Enrage class bonus buffed. Bonus damage increased from 20% / 40% / 60% / 80% to 40% / 80% / 120% / 160% and damage reduction increased from -15% / -30% / -45% / -60% to -30% / -40% / -50% / -60%.
changedBerserker Execution class bonus buffed. Bonus damage increased from 40% / 80% / 120% / 160% to 50% / 100% / 150% / 200% and heal on kill amount increased from 5 health to 10 health.
This is just a small update that helps address some of the worst remaining bugs and balance issues in the game.
Here are all of the changes in this update:
Fixed Bug Where Enemies Could Run Through Walls
The logic for enemy movement, especially for moving through and around walls, is some of the most complicated in the game. Because of this, there has been a bug where enemies could sometimes ignore walls and run right through them. We have finally gotten a chance to look into the issue, and think that it should be extremely rare now, or even gone entirely. Please let us know if you still see enemies run through walls after playing with this update.
Balance Changes
Berserker Balance Changes
We received some feedback that Berserkers are underpowered compared to the other classes, and we confirmed this with playtesting. We made the following changes to Berserkers to help bring their power in line with other classes.
Berserker Enrage class bonus buffed. Bonus damage increased from 20% / 40% / 60% / 80% to 40% / 80% / 120% / 160% and damage reduction increased from -15% / -30% / -45% / -60% to -30% / -40% / -50% / -60%.
Berserker Execution class bonus buffed. Bonus damage increased from 40% / 80% / 120% / 160% to 50% / 100% / 150% / 200% and heal on kill amount increased from 5 health to 10 health.
Berserker Frenzy class bonus reworked. Bonus no longer requires being below 50% health and gives 15% / 30% / 45% / 60% bonus attack speed and movement speed.
Crossbowman bonus damage against max health enemies increased from +100% damage to +125% damage.
Oathbinder troops can now spawn Summoned each life, not just on their first life.
Other Balance Changes
Totem tower summon cooldown decreased from 10 / 8.5 / 7 seconds to 8 / 7 / 6 seconds.
Totem tower heal amount increased from 30 to 50.
Warlock Soul Harvest class bonus buffed. Attack speed per stack increased from 6% / 12% / 18% / 24% to 7.5% / 15% / 22.5% / 30%.
Other Changes
Bug Fixes
Ranger Double Attack class bonus now properly applies to your hero if you gain the bonus while in eye form.
Rampage hero ability should no longer sometimes launch the player to a random location.
Soul Harvest VFX no longer plays on dead Warlocks.
Fixed missing localization of class bonus level in class bonus tracker tooltips.