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Steam News17 September 20205y ago

The style of the game

Style is a pretty important aspect of any VR game. The immersive atmosphere provides a wide range of opportunities for interaction with the player.

Full notes

Full WOODS Part I update

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What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedStyle is a pretty important aspect of any VR game. The immersive atmosphere provides a wide range of opportunities for interaction with the player. We understand this moment and want to get the most out of VR technology, to make the game as penetrating into the player's mind as possible. The atmosphere of a mysterious woods will be intertwined with an equally mysterious story. You will feel it ...
changedVR games take a lot of design effort. This technology erases the familiar gameplay features inherent in conventional computer games. Since the immersion in the game becomes very deep, it is necessary to design the player's movements as plausibly as possible, his interaction with the game world, without causing any contradictions. Objects near the player should be great detailed. The atmosphere of the game, sounds, movement, interaction - all these elements require a lot of effort.

WOODS Part I changes

changedStyle is a pretty important aspect of any VR game. The immersive atmosphere provides a wide range of opportunities for interaction with the player. We understand this moment and want to get the most out of VR technology, to make the game as penetrating into the player's mind as possible. The atmosphere of a mysterious woods will be intertwined with an equally mysterious story. You will feel it ...
changedVR games take a lot of design effort. This technology erases the familiar gameplay features inherent in conventional computer games. Since the immersion in the game becomes very deep, it is necessary to design the player's movements as plausibly as possible, his interaction with the game world, without causing any contradictions. Objects near the player should be great detailed. The atmosphere of the game, sounds, movement, interaction - all these elements require a lot of effort.

Style is a pretty important aspect of any VR game. The immersive atmosphere provides a wide range of opportunities for interaction with the player. We understand this moment and want to get the most out of VR technology, to make the game as penetrating into the player's mind as possible. The atmosphere of a mysterious woods will be intertwined with an equally mysterious story. You will feel it ...

VR games take a lot of design effort. This technology erases the familiar gameplay features inherent in conventional computer games. Since the immersion in the game becomes very deep, it is necessary to design the player's movements as plausibly as possible, his interaction with the game world, without causing any contradictions. Objects near the player should be great detailed. The atmosphere of the game, sounds, movement, interaction - all these elements require a lot of effort.

But despite all the difficulties, the game is becoming livelier, more and more fulfilling every day. Soon you will touch the exciting world of story-driven VR game.

Source

Steam News / 17 September 2020

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