Full notes
Full Wooden Ocean update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
Wooden Ocean changes
5/17/2026
10.14.2 Stronger Dragons
Balancing:
Increased stat cost to tier 1 summons
from 20% to 25%.
Increased stat cost to tier 2 summons
from 40% to 50%.
Increased stat cost to tier 3 summons
from 60% to 75%.
Increased Pneumas from 40% to 50%.
Increased Eidolons from 80% to 100%.
Increased Avatars from 120% to 200%.
Increased Drakes from 60% to 125%.
Increased Wyverns from 120% to 250%.
Increased Dragons from 180% to 500%.
Increased Golem's stamina regen by 5%.
Increased PoB 8 encounter difficulty
from 110 to 120.
Increased PoB 9 encounter difficulty
from 200 to 220.
Increased PoB 10 encounter difficulty
from 275 to 300.
Misc:
Fixed banish summon from not working
properly for Alex, Amelia, and Ghost.
Fixed talent description to Spiritual
Connection and Draconic Connection.
Renamed the old sacrifice talent,
the one that increased attack and
magic, to Dark Methodology. (this
will be redesigned when undead are
eventually introduced as summons)
Fixed wall issues in PoB 12.
Title screen loads a second and a half
faster.
Fixed graphic and sound issue involving
basic wind spells.
Improved Tornado animation from no
longer hitting each enemy individually.
Fixed audio issue that was causing
Sugar Nuke to crash.
Source
Changelog.gg summarizes and formats this update. How we read updates.
