What changed
0 fixes2 additions2 changes0 removals
addedNew skills for Colbert at Lvl 43 New skills for Reid at lvl 45 New skills for Solomon at Lvl 44 New skills for Gian at lvl 41 New skills for Ash at lvl 22
addedPushing into the wastelands without those new skills will be difficult. The monsters up there are very strong
changedWent through all of the different attacks and spells and designated an element type to each one. for players and monsters alike.
changedThis will allow me to create monsters that take more damage or less damage depending on the element of the spell / attack.
Woodbridge changes
addedNew skills for Colbert at Lvl 43 New skills for Reid at lvl 45 New skills for Solomon at Lvl 44 New skills for Gian at lvl 41 New skills for Ash at lvl 22
addedPushing into the wastelands without those new skills will be difficult. The monsters up there are very strong
changedWent through all of the different attacks and spells and designated an element type to each one. for players and monsters alike.
changedThis will allow me to create monsters that take more damage or less damage depending on the element of the spell / attack.
New skills for Colbert at Lvl 43 New skills for Reid at lvl 45 New skills for Solomon at Lvl 44 New skills for Gian at lvl 41 New skills for Ash at lvl 22
Pushing into the wastelands without those new skills will be difficult. The monsters up there are very strong
Went through all of the different attacks and spells and designated an element type to each one. for players and monsters alike.
This will allow me to create monsters that take more damage or less damage depending on the element of the spell / attack.
1st area of wastelands is completed but still need to test more.